From a5acd4c9a3b24c9d5af3a8f504e5af053fa7fa09 Mon Sep 17 00:00:00 2001 From: boris Date: Thu, 20 Dec 2018 21:38:04 +1300 Subject: yo is this loss --- csgo-loader/csgo-server/Networking/WebSocket.cpp | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) (limited to 'csgo-loader/csgo-server/Networking/WebSocket.cpp') diff --git a/csgo-loader/csgo-server/Networking/WebSocket.cpp b/csgo-loader/csgo-server/Networking/WebSocket.cpp index 755e89b..2c42001 100644 --- a/csgo-loader/csgo-server/Networking/WebSocket.cpp +++ b/csgo-loader/csgo-server/Networking/WebSocket.cpp @@ -1,8 +1,10 @@ #include -namespace Networking { +namespace Networking +{ // Initialises a basic HTTP socket. - bool WebSocket::Start(const char *Address, const char *Username, const char *Password) { + bool WebSocket::Start(const char *Address, const char *Username, const char *Password) + { m_Internet = InternetOpenA("none", INTERNET_OPEN_TYPE_PRECONFIG, 0, 0, 0); if(!m_Internet) @@ -17,21 +19,25 @@ namespace Networking { } // Receives a response from a request. - ByteArray WebSocket::Request(const char *File, const char *Header, ByteArray &Data) { + ByteArray WebSocket::Request(const char *File, const char *Header, ByteArray &Data) + { ByteArray Response; InternetHandle WebRequest = HttpOpenRequestA(m_Address, "POST", File, 0, 0, 0, INTERNET_FLAG_SECURE | INTERNET_FLAG_KEEP_CONNECTION, 0); // Make connection request. bool Sent = HttpSendRequestA(WebRequest, Header, (DWORD)strlen(Header), Data.data(), (DWORD)Data.size()); - if(Sent) { + if(Sent) + { DWORD ReceivedSize{}; uint8_t *Block = (uint8_t *)malloc(4096); // Read response. - while(InternetReadFile(WebRequest, Block, 4096, &ReceivedSize)) { - for(size_t n{}; n < std::min< int >(4096, ReceivedSize); ++n) { + while(InternetReadFile(WebRequest, Block, 4096, &ReceivedSize)) + { + for(size_t n{}; n < std::min< int >(4096, ReceivedSize); ++n) + { Response.push_back(Block[n]); } } -- cgit v1.2.3