From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- gmod/input_system.cpp | 527 -------------------------------------------------- 1 file changed, 527 deletions(-) delete mode 100644 gmod/input_system.cpp (limited to 'gmod/input_system.cpp') diff --git a/gmod/input_system.cpp b/gmod/input_system.cpp deleted file mode 100644 index 881fa02..0000000 --- a/gmod/input_system.cpp +++ /dev/null @@ -1,527 +0,0 @@ -#include - -#include "input_system.hpp" -#include "util.hpp" - -util::c_input_manager g_input; - -NAMESPACE_REGION( util ) - -const char* const key_names_short[] = { - "unk", - "m1", - "m2", - "can", - "m3", - "m4", - "m5", - "unk", - "back", - "tab", - "unk", - "unk", - "clr", - "ret", - "unk", - "unk", - "shift", - "ctrl", - "alt", - "pause", - "caps", - "kana", - "unk", - "junja", - "final", - "kanji", - "unk", - "esc", - "convert", - "nonconvert", - "accept", - "modechange", - " ", - "prior", - "next", - "end", - "home", - "left", - "up", - "right", - "down", - "slct", - "prnt", - "execute", - "snapshot", - "ins", - "del", - "help", - "0", - "1", - "2", - "3", - "4", - "5", - "6", - "7", - "8", - "9", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "a", - "b", - "c", - "d", - "e", - "f", - "g", - "h", - "i", - "j", - "k", - "l", - "m", - "n", - "o", - "p", - "q", - "r", - "s", - "t", - "u", - "v", - "w", - "x", - "y", - "z", - "lwin", - "rwin", - "apps", - "unk", - "unk", - "num0", - "num1", - "num2", - "num3", - "num4", - "num5", - "num6", - "num7", - "num8", - "num9", - "*", - "+", - "sep", - "-", - ",", - "/", - "f1", - "f2", - "f3", - "f4", - "f5", - "f6", - "f7", - "f8", - "f9", - "f10", - "f11", - "f12", - "f13", - "f14", - "f15", - "f16", - "f17", - "f18", - "f19", - "f20", - "f21", - "f22", - "f23", - "f24", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "numlock", - "scroll", - "oem_nec_equal", - "oem_fj_masshou", - "oem_fj_touroku", - "oem_fj_loya", - "oem_fj_roya", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "unk", - "lshift", - "rshift", - "lctrl", - "rctrl", - "lalt", - "ralt", -}; - -const char* const key_names[] = { - "unknown", - "mouse_1", - "mouse_2", - "cancel", - "mouse_3", - "mouse_4", - "mouse_5", - "unknown", - "back", - "tab", - "unknown", - "unknown", - "clear", - "return", - "unknown", - "unknown", - "shift", - "control", - "alt", - "pause", - "capital", - "kana", - "unknown", - "junja", - "final", - "kanji", - "unknown", - "escape", - "convert", - "nonconvert", - "accept", - "modechange", - "space", - "prior", - "next", - "end", - "home", - "left", - "up", - "right", - "down", - "select", - "print", - "execute", - "snapshot", - "insert", - "delete", - "help", - "0", - "1", - "2", - "3", - "4", - "5", - "6", - "7", - "8", - "9", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "a", - "b", - "c", - "d", - "e", - "f", - "g", - "h", - "i", - "j", - "k", - "l", - "m", - "n", - "o", - "p", - "q", - "r", - "s", - "t", - "u", - "v", - "w", - "x", - "y", - "z", - "lwin", - "rwin", - "apps", - "unknown", - "unknown", - "numpad0", - "numpad1", - "numpad2", - "numpad3", - "numpad4", - "numpad5", - "numpad6", - "numpad7", - "numpad8", - "numpad9", - "multiply", - "add", - "separator", - "subtract", - "decimal", - "divide", - "f1", - "f2", - "f3", - "f4", - "f5", - "f6", - "f7", - "f8", - "f9", - "f10", - "f11", - "f12", - "f13", - "f14", - "f15", - "f16", - "f17", - "f18", - "f19", - "f20", - "f21", - "f22", - "f23", - "f24", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "numlock", - "scroll", - "oem_nec_equal", - "oem_fj_masshou", - "oem_fj_touroku", - "oem_fj_loya", - "oem_fj_roya", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "unknown", - "lshift", - "rshift", - "lcontrol", - "rcontrol", - "lmenu", - "rmenu", -}; - -void c_input_manager::capture_mouse_move( ulong_t lparam ) { - m_mouse_pos[ 0 ] = LOWORD( lparam ); - m_mouse_pos[ 1 ] = HIWORD( lparam ); -} - -void c_input_manager::clear_keys( ) { - memset( m_pressed_keys, 0, sizeof( m_pressed_keys ) ); -} - -bool c_input_manager::register_key_press( int key_event, int key ) -{ - switch ( key_event ) { - case KEYDOWN: { - if ( is_valid_key( key ) ) - m_pressed_keys[ key ] = true; - return true; - } - case KEYUP: { - if ( is_valid_key( key ) ) - m_pressed_keys[ key ] = false; - return true; - } - case SYSKEYDOWN: { //WTF IS THIS STUPID SHIT, WHY IS ALT LITERALLY THE ONLY FUCKING KEY UNDER SYSKEYDOWN OUT OF ALL THE MODIFIER KEYS? - if ( key == KEYS_ALT ) - m_pressed_keys[ key ] = true; - break; - } - case SYSKEYUP: { - if ( key == KEYS_ALT ) - m_pressed_keys[ key ] = false; - break; - } - case LBUTTONDOWN: - m_pressed_keys[ KEYS_MOUSE1 ] = true; - return true; - case LBUTTONUP: - m_pressed_keys[ KEYS_MOUSE1 ] = false; - return true; - case RBUTTONDOWN: - m_pressed_keys[ KEYS_MOUSE2 ] = true; - return true; - case RBUTTONUP: - m_pressed_keys[ KEYS_MOUSE2 ] = false; - return true; - case MBUTTONDOWN: - m_pressed_keys[ KEYS_MOUSE3 ] = true; - return true; - case MBUTTONUP: - m_pressed_keys[ KEYS_MOUSE3 ] = false; - return true; - case XBUTTONDOWN: { - bool pressed_xbutton = static_cast( HIWORD( key ) - 1 ); //should result in mouse4 as false, and mouse5 as true - m_pressed_keys[ pressed_xbutton ? KEYS_MOUSE5 : KEYS_MOUSE4 ] = true; - return true; - } - case XBUTTONUP: { - bool pressed_xbutton = static_cast( HIWORD( key ) - 1 ); //should result in mouse4 as false, and mouse5 as true - m_pressed_keys[ pressed_xbutton ? KEYS_MOUSE5 : KEYS_MOUSE4 ] = false; - return true; - } - case MOUSEWHEEL: { - short scroll_input = ( short )HIWORD( key ); - m_scroll_wheel_state = scroll_input > 0 ? 1 : -1; - return true; - } - } - - return key_event == 0x200 || key_event == 0x203 || key_event == 0x206 || key_event == 0x209; //gotta block WM_MOUSEFIST | WM_LBUTTONDBLCLK | WM_RBUTTONDBLCLK | WM_MBUTTONDBLCLK -} - -bool c_input_manager::is_key_pressed( int key ) { - auto k = key; - return is_valid_key( k ) && m_pressed_keys[ k ]; -} - -const char* c_input_manager::get_key_name( int key ) { - if ( !is_valid_key( key ) || key > KEYS_MAX ) - return key_names[ KEYS_NONE ]; - - return key_names[ key ]; -} - -const char* c_input_manager::get_short_name( int key ) { - return key_names_short[ is_valid_key( key ) ? key : KEYS_NONE ]; -} - -VirtualKeys_t c_input_manager::is_any_key_pressed( ) { - for ( size_t i{ }; i < KEYS_MAX; ++i ) { - if ( m_pressed_keys[ i ] ) { - return VirtualKeys_t( i ); - } - } - - return KEYS_NONE; -} - -int c_input_manager::get_scroll_state( ) { - int current_state = m_scroll_wheel_state; - m_scroll_wheel_state = 0; - return current_state; -} - -char c_input_manager::get_pressed_char( int* out ) { - size_t pressed_character{ }; - for ( size_t i{ }; i < KEYS_MAX; ++i ) { - if ( is_key_pressed( VirtualKeys_t( i ) ) ) { - if ( ( i >= KEYS_A && i <= KEYS_Z ) - || ( i >= KEYS_N0 && i <= KEYS_N9 ) ) { - pressed_character = i; - } - } - } - - if ( pressed_character ) { - if ( out ) { - *out = int( pressed_character ); - } - - if ( is_key_pressed( KEYS_SHIFT ) ) { - if ( pressed_character >= KEYS_A - && pressed_character <= KEYS_Z ) - return char( pressed_character ); - - //gay way to shift it to symbols - if ( pressed_character >= KEYS_N0 - && pressed_character <= KEYS_N9 ) { - switch ( pressed_character ) { - case KEYS_N0: - return ')'; - case KEYS_N1: - return '!'; - case KEYS_N2: - return '@'; - case KEYS_N3: - return '#'; - case KEYS_N4: - return '$'; - case KEYS_N5: - return '%'; - case KEYS_N6: - return '^'; - case KEYS_N7: - return '&'; - case KEYS_N8: - return '*'; - case KEYS_N9: - return '('; - } - } - } - else { - if ( pressed_character >= KEYS_A - && pressed_character <= KEYS_Z ) - return char( ::tolower( pressed_character ) ); - - if ( pressed_character >= KEYS_N0 - && pressed_character <= KEYS_N9 ) - return char( pressed_character ); - } - } - else if ( is_key_pressed( KEYS_SPACE ) ) { - if ( out ) - *out = KEYS_SPACE; - - return ' '; - } - else if ( is_key_pressed( KEYS_BACK ) ) { - if ( out ) - *out = KEYS_BACK; - - return 0; - } - - if ( out ) - *out = KEYS_NONE; - - return 0; -} - -END_REGION \ No newline at end of file -- cgit v1.2.3