From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- gmod/is_hltv.cpp | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 gmod/is_hltv.cpp (limited to 'gmod/is_hltv.cpp') diff --git a/gmod/is_hltv.cpp b/gmod/is_hltv.cpp deleted file mode 100644 index a611d2e..0000000 --- a/gmod/is_hltv.cpp +++ /dev/null @@ -1,31 +0,0 @@ -#include "hooks.hpp" -#include "pattern.hpp" -#include "mem.hpp" - -bool __fastcall hooks::is_hltv( void* ecx, uintptr_t pvs_ent ) { - static auto is_hltv_o = g_csgo.m_engine->get_old_function< decltype( &hooks::is_hltv ) >( 93 ); - static auto pvs_retaddr = pattern::first_code_match( g_csgo.m_chl.dll( ), xors( "84 C0 0F 85 ? ? ? ? A1 ? ? ? ? 8B B7" ) ); - - if ( !g_csgo.m_panic && pvs_retaddr ) { - stack_t stack( get_baseptr( ) ); - auto return_address = stack.return_address( ); - - if ( return_address == pvs_retaddr ) { - if ( pvs_ent && reinterpret_cast< c_base_player* >( pvs_ent )->is_valid( ) ) { - *( int* )( pvs_ent + 0xa24 ) = -1; - *( int* )( pvs_ent + 0xa2c ) = *( int* )( pvs_ent + 0xa28 ); - *( int* )( pvs_ent + 0xa28 ) = 0; - return true; - } - } - } - - return is_hltv_o( ecx, pvs_ent ); -} - -bool __declspec( naked ) __fastcall hooks::is_hltv_proxy( void*, void* ) { - __asm { - mov edx, edi; - jmp is_hltv; - } -} \ No newline at end of file -- cgit v1.2.3