From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- gmod/paint.cpp | 21 --------------------- 1 file changed, 21 deletions(-) delete mode 100644 gmod/paint.cpp (limited to 'gmod/paint.cpp') diff --git a/gmod/paint.cpp b/gmod/paint.cpp deleted file mode 100644 index d744d9d..0000000 --- a/gmod/paint.cpp +++ /dev/null @@ -1,21 +0,0 @@ -#include - -#include "hooks.hpp" -#include "interface.hpp" -#include "context.hpp" -#include "math.hpp" - -#include "base_cheat.hpp" - -void __fastcall hooks::paint( void* ecx, void* edx, int mode ) { - static auto paint_o = g_gmod.m_engine_vgui->get_old_function< decltype( &hooks::paint ) >( 13 ); - if( g_gmod.m_panic ) return paint_o( ecx, edx, mode ); - - paint_o( ecx, edx, mode ); - - if( mode & 2 ) { - if( g_ctx.run_frame( ) ) { - g_cheat.m_visuals.store_data( ); - } - } -} \ No newline at end of file -- cgit v1.2.3