From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- gmod/visual.hpp | 51 --------------------------------------------------- 1 file changed, 51 deletions(-) delete mode 100644 gmod/visual.hpp (limited to 'gmod/visual.hpp') diff --git a/gmod/visual.hpp b/gmod/visual.hpp deleted file mode 100644 index 748497f..0000000 --- a/gmod/visual.hpp +++ /dev/null @@ -1,51 +0,0 @@ -#pragma once -#include -#include "interface.hpp" -#include "vector.hpp" -#include "color.hpp" -#include "d3d.hpp" -#include -#include "strings.hpp" -#include "IVRenderView.hpp" - -class c_base_player; - -namespace features -{ - class c_visuals - { - void draw_line( const vec2_t& a, const vec2_t& b, const clr_t& clr ); - void draw_line( int x, int y, int x1, int y1, const clr_t& clr ); - void draw_rect( int x, int y, int w, int h, const clr_t& clr ); - void draw_filled_rect( int x, int y, int w, int h, const clr_t& clr ); - void draw_circle( int x, int y, int r, const clr_t& clr, int res = 48 ); - - void draw_really_big_string( int x, int y, const clr_t& clr, const char* msg, ... ); - void draw_string( int x, int y, int align, bool big, const clr_t& clr, const char* msg, ... ); - - struct stored_player_data_t - { - std::string m_rank{ }; - clr_t m_team_color{ }; - matrix3x4 m_matrix[ 128 ]{ }; - vec3_t m_pos{ }; - matrix3x4 m_coordinate_frame{ }; - }; - - struct stored_data_t - { - std::array< stored_player_data_t, 256 > m_player{ }; - VMatrix m_matrix{ }; - }; - - stored_data_t m_data{ }; - - void spectator_list( ); - void draw_players( ); - - public: - void operator( )( ); - void store_data( ); - VMatrix& get_matrix( ); - }; -} \ No newline at end of file -- cgit v1.2.3