From 7cd2571c16edf9d6b442a0093ed0d9fb2d2ba1d1 Mon Sep 17 00:00:00 2001 From: navewindre Date: Mon, 26 Nov 2018 13:43:26 +0100 Subject: dffsd --- internal_rewrite/c_base_player.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'internal_rewrite/c_base_player.cpp') diff --git a/internal_rewrite/c_base_player.cpp b/internal_rewrite/c_base_player.cpp index a4cdb7e..11882ea 100644 --- a/internal_rewrite/c_base_player.cpp +++ b/internal_rewrite/c_base_player.cpp @@ -846,9 +846,6 @@ void c_base_player::fix_animations( bool reset, bool resolver_change ) { feet_yaw += 360.f; get_animstate( )->m_flGoalFeetYaw = get_animstate( )->m_flCurrentFeetYaw = feet_yaw; - - m_flPoseParameter( )[ BODY_YAW ] = std::clamp( ( lby_delta + 180.f ) / 360.f, 0.f, 1.f ); - m_flPoseParameter( )[ LEAN_YAW ] = std::clamp( ( lby_delta + 180.f ) / 360.f, 0.f, 1.f ); } get_animstate( )->m_flFeetYawRate = 0.f; @@ -919,6 +916,7 @@ void c_base_player::fix_animations( bool reset, bool resolver_change ) { get_animstate( )->m_flStopToFullRunningFraction = fraction; } + sm_animdata[ idx ].m_last_animtime = get_animstate( )->m_flLastClientSideAnimationUpdateTime; get_animstate( )->update( eye_angles.y, eye_angles.x ); m_AnimOverlay( ).GetElements( )[ 6 ].m_flPrevCycle = m_AnimOverlay( ).GetElements( )[ 6 ].m_flCycle; -- cgit v1.2.3