From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- internal_rewrite/materialsystem_config.cpp | 10 ---------- 1 file changed, 10 deletions(-) delete mode 100644 internal_rewrite/materialsystem_config.cpp (limited to 'internal_rewrite/materialsystem_config.cpp') diff --git a/internal_rewrite/materialsystem_config.cpp b/internal_rewrite/materialsystem_config.cpp deleted file mode 100644 index 102d09b..0000000 --- a/internal_rewrite/materialsystem_config.cpp +++ /dev/null @@ -1,10 +0,0 @@ -#include "hooks.hpp" -#include "settings.hpp" - -bool __fastcall hooks::material_system( void* ecx, void* edx, IMaterialSystem_Config_t* config, bool forceupdate ) { - static auto original_fn = material_system_o; - - config->m_fullbright = g_settings.visuals.fullbright( ); - - return original_fn( ecx, edx, config, forceupdate ); -} -- cgit v1.2.3