From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- internal_rewrite/paint_traverse.cpp | 65 ------------------------------------- 1 file changed, 65 deletions(-) delete mode 100644 internal_rewrite/paint_traverse.cpp (limited to 'internal_rewrite/paint_traverse.cpp') diff --git a/internal_rewrite/paint_traverse.cpp b/internal_rewrite/paint_traverse.cpp deleted file mode 100644 index 8376cdd..0000000 --- a/internal_rewrite/paint_traverse.cpp +++ /dev/null @@ -1,65 +0,0 @@ -#include "hooks.hpp" -#include "renderer.hpp" -#include "context.hpp" -#include "console.hpp" -#include "base_cheat.hpp" -#include "math.hpp" -#include "settings.hpp" - -void __fastcall hooks::paint_traverse( void* ecx_, void* edx_, unsigned int panel, bool force_repaint, bool allowforce ) { - if( g_csgo.m_panic ) return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce ); - if( ecx_ != g_csgo.m_panel.get( ) ) - return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce ); - - g_csgo.m_main_thread = std::this_thread::get_id( ); - - if( g_settings.legit.enabled ) { - g_settings.rage.enabled( ) = false; - } - - static uint32_t mat_system_top_panel{ }; - if( !mat_system_top_panel ) { - auto panel_name = g_csgo.m_panel( )->GetName( panel ); - auto panel_hash = hash::fnv1a( panel_name ); - if( fnv( "MatSystemTopPanel" ) == panel_hash ) { - mat_system_top_panel = panel; - } - } - - static uint32_t hud_zoom{ }; - if( !hud_zoom ) { - auto panel_name = g_csgo.m_panel( )->GetName( panel ); - auto panel_hash = hash::fnv1a( panel_name ); - if( fnv( "HudZoom" ) == panel_hash ) { - hud_zoom = panel; - } - } - - if( panel && panel == hud_zoom && g_settings.misc.no_scope - && g_ctx.m_local && g_ctx.m_local->is_valid( ) ) { - return; - } - - if( panel && panel == mat_system_top_panel ) { - //render your epic 2008 hake esp here - g_renderer.draw_box( 0, 0, 1, 1, clr_t( 0, 0, 0, 1 ) ); - //g_renderer.draw_string( g_fonts.f_12, 100, 200, clr_t( 255, 255, 255, 255 ), "c: %d", g_csgo.m_global_state->get_client_state( )->m_chokedcommands ); - if( !g_settings.misc.hide_from_obs ) - g_cheat.m_visuals( ); - - /*auto nci = g_csgo.m_engine( )->GetNetChannelInfo( ); - if( nci ) { - float desired_in_latency = g_settings.misc.net_fakeping_amount * 0.001f; - float latency = nci->GetLatency( 1 ); - - float delta = latency - desired_in_latency; - - g_renderer.draw_string( g_fonts.f_12, 20, 400, clr_t( 255, 255, 255 ), "latency: %f", latency ); - //g_renderer.draw_string( g_fonts.f_12, 20, ) - g_renderer.draw_string( g_fonts.f_12, 20, 410, clr_t( 255, 255, 255 ), "delta: %f", delta ); - }*/ - } - - g_csgo.m_prediction( )->SetLocalViewAngles( g_ctx.m_last_fakeangle ); - return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce ); -} \ No newline at end of file -- cgit v1.2.3