From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- internal_rewrite/sdk.hpp | 28 ---------------------------- 1 file changed, 28 deletions(-) delete mode 100644 internal_rewrite/sdk.hpp (limited to 'internal_rewrite/sdk.hpp') diff --git a/internal_rewrite/sdk.hpp b/internal_rewrite/sdk.hpp deleted file mode 100644 index 91f9bba..0000000 --- a/internal_rewrite/sdk.hpp +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once -#include "vector.hpp" - -#include "IClientMode.hpp" -#include "CHLClient.hpp" -#include "ISurface.hpp" -#include "IPanel.hpp" -#include "IVEngineClient.hpp" -#include "IClientEntityList.hpp" -#include "GlobalVars_t.hpp" -#include "IPrediction.hpp" -#include "ICvar.hpp" -#include "IVModelInfoClient.hpp" -#include "IMaterialSystem.hpp" -#include "IEngineTrace.hpp" -#include "IVRenderView.hpp" -#include "IPhysicsSurfaceProps.hpp" -#include "CUtlVector.hpp" -#include "IMemAlloc.hpp" -#include "IGameEventManager.hpp" -#include "KeyValues.hpp" -#include "CInput.hpp" -#include "bf_write.hpp" -#include "match_framework.h" - - -#include "c_base_player.hpp" -#include "ISteamClient.hpp" \ No newline at end of file -- cgit v1.2.3