From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- internal_rewrite/shut_down.cpp | 20 -------------------- 1 file changed, 20 deletions(-) delete mode 100644 internal_rewrite/shut_down.cpp (limited to 'internal_rewrite/shut_down.cpp') diff --git a/internal_rewrite/shut_down.cpp b/internal_rewrite/shut_down.cpp deleted file mode 100644 index c3d2a95..0000000 --- a/internal_rewrite/shut_down.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "hooks.hpp" -#include "chams.hpp" -#include "base_cheat.hpp" -#include "detours.h" - -void __fastcall hooks::shut_down( void* ecx_, void* edx_ ) { - static auto original_fn = shut_down_o; - - g_csgo.m_engine( )->ClientCmd_Unrestricted( xors( "host_writeconfig" ) ); - //fuck you - - memory::detours.restore( ); - - g_con->destroy( ); - - abort( ); - - g_cheat.m_chams.m_materials.destroy_materials( ); - return original_fn( ecx_, edx_ ); -} \ No newline at end of file -- cgit v1.2.3