From ee88bdeca83ebf6aff4b2bebf2c1f93eb2bf9541 Mon Sep 17 00:00:00 2001 From: navewindre Date: Sun, 18 Nov 2018 20:06:19 +0100 Subject: d --- internal_rewrite/ui.h | 4 ---- 1 file changed, 4 deletions(-) (limited to 'internal_rewrite/ui.h') diff --git a/internal_rewrite/ui.h b/internal_rewrite/ui.h index 4a05e8d..39233c7 100644 --- a/internal_rewrite/ui.h +++ b/internal_rewrite/ui.h @@ -261,7 +261,6 @@ namespace ui general_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.general.m_baim_air ) ); general_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.general.m_baim_fake ) ); - general_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.general.m_baim_lethal ) ); general_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.general.m_baim_shots, xors( "shots" ) ) ); general_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.general.m_baim_health, xors( "hp" ) ) ); } @@ -289,7 +288,6 @@ namespace ui pistols_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.heavy_pistols.m_baim_air ) ); pistols_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.heavy_pistols.m_baim_fake ) ); - pistols_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.heavy_pistols.m_baim_lethal ) ); pistols_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.heavy_pistols.m_baim_shots, xors( "shots" ) ) ); pistols_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.heavy_pistols.m_baim_health, xors( "hp" ) ) ); } @@ -317,7 +315,6 @@ namespace ui snipers_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.snipers.m_baim_air ) ); snipers_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.snipers.m_baim_fake ) ); - snipers_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.snipers.m_baim_lethal ) ); snipers_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.snipers.m_baim_shots, xors( "shots" ) ) ); snipers_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.snipers.m_baim_health, xors( "hp" ) ) ); } @@ -345,7 +342,6 @@ namespace ui auto_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head in air" ), &g_settings.rage.auto_snipers.m_baim_air ) ); auto_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "avoid head on fake angles" ), &g_settings.rage.auto_snipers.m_baim_fake ) ); - auto_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "body aim if lethal" ), &g_settings.rage.auto_snipers.m_baim_lethal ) ); auto_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 20, xors( "body aim after" ), &g_settings.rage.auto_snipers.m_baim_shots, xors( "shots" ) ) ); auto_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 0, 100, xors( "body aim under" ), &g_settings.rage.auto_snipers.m_baim_health, xors( "hp" ) ) ); } -- cgit v1.2.3