From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- server/client.hpp | 67 ------------------------------------------------------- 1 file changed, 67 deletions(-) delete mode 100644 server/client.hpp (limited to 'server/client.hpp') diff --git a/server/client.hpp b/server/client.hpp deleted file mode 100644 index c59e116..0000000 --- a/server/client.hpp +++ /dev/null @@ -1,67 +0,0 @@ -#pragma once - -#ifdef WIN -#include -#pragma comment(lib, "ws2_32.lib") -#else -#include -#include -#include -#include -#include -#include -#endif - - -#include -#include -#include -#include -#include -#include - - -#include "util.hpp" - -constexpr auto PORT_NUM = 6969; -constexpr auto BUFFER_SIZE = 255; - -namespace server -{ - class c_client { - SOCKET m_socket{ }; - in_addr m_address{ }; - ulong_t m_hwid{ }; - public: - c_client( SOCKET socket, in_addr& address ) : - m_socket( socket ), - m_address( address ) - { } - - ~c_client( ) { - kill( ); - } - - - void decode_buffer( uint8_t* buf, size_t length ) { - auto key = buf[ 0 ]; - for( size_t i{ 1 }; i < length; ++i ) - buf[ i ] ^= key; - } - - auto get_ip( ) { - return inet_ntoa( m_address ); - } - - void kill( ); - - //std::vector< byte > receive_message( ); - std::string get_msg( ); - bool send_msg( byte* msg, size_t length ); - bool send_msg( const char* ); - - //handles messages, hwid etc - void handle_buffer( byte* msg ); - virtual bool handle( ); - }; -} \ No newline at end of file -- cgit v1.2.3