From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- tf2/IAppSystem.h | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 tf2/IAppSystem.h (limited to 'tf2/IAppSystem.h') diff --git a/tf2/IAppSystem.h b/tf2/IAppSystem.h deleted file mode 100644 index 84af8c2..0000000 --- a/tf2/IAppSystem.h +++ /dev/null @@ -1,31 +0,0 @@ -#pragma once - -class AppSystemInfo_t; - -enum InitReturnVal_t; - -enum AppSystemTier_t { - APP_SYSTEM_TIER0 = 0, - APP_SYSTEM_TIER1, - APP_SYSTEM_TIER2, - APP_SYSTEM_TIER3, - - APP_SYSTEM_TIER_OTHER, -}; - -using CreateInterfaceFn = void*( *)( const char*, int* ); - -class IAppSystem { -public: - // Here's where the app systems get to learn about each other - virtual bool Connect( CreateInterfaceFn factory ) = 0; - virtual void Disconnect( ) = 0; - - // Here's where systems can access other interfaces implemented by this object - // Returns NULL if it doesn't implement the requested interface - virtual void *QueryInterface( const char *pInterfaceName ) = 0; - - // Init, shutdown - virtual InitReturnVal_t Init( ) = 0; - virtual void Shutdown( ) = 0; -}; \ No newline at end of file -- cgit v1.2.3