From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- tf2/interfaces.h | 160 ------------------------------------------------------- 1 file changed, 160 deletions(-) delete mode 100644 tf2/interfaces.h (limited to 'tf2/interfaces.h') diff --git a/tf2/interfaces.h b/tf2/interfaces.h deleted file mode 100644 index 96e3be1..0000000 --- a/tf2/interfaces.h +++ /dev/null @@ -1,160 +0,0 @@ -#pragma once - -#include -#include "sdk.h" -#include "vmt.h" -#include "ctx.hpp" -#include "listener.hpp" -#include "factory.h" -struct IDirect3DDevice9; -namespace tf2 -{ -template < typename t > -class interface_base { - friend class client; -public: - t* operator( )( ) { - return m_interface; - } - - //calls a virtual - template< size_t index, typename ret = void, - class... Args > - ret call( Args... args ) { - return util::get_vfunc< ret( __thiscall* )( void*, Args... ) > - ( m_interface, index )( m_interface, args... ); - } - - //also calls a virtual but you supply the typedef instead of return type - template< typename def, size_t index, class... Args > - auto call( Args... args ) { - return util::get_vfunc< def > - ( m_interface, index )( m_interface, args... ); - } - - //allows you to cast the interface - template< typename t0 = t* > - t0 get( ) { - return ( t0 )m_interface; - } - - void operator( )( t* ptr ) { - m_interface = ptr; - m_hook.reset( ); - m_hook = std::make_shared< hooks::c_vmt >( static_cast< void* >( ptr ) ); - - /*find the module the interface is located in - i know i could just pass the pointer but traps are gay*/ - MEMORY_BASIC_INFORMATION info; - VirtualQuery( ptr, &info, sizeof( MEMORY_BASIC_INFORMATION ) ); - - m_dll = static_cast< HMODULE >( info.AllocationBase ); - } - - void operator( )( void* ptr ) { - operator( )( static_cast< t* >( ptr ) ); - } - - decltype( auto ) operator->( ) { - return m_hook; - } - - template< typename t2 = decltype( m_dll ) > - t2 dll( ) { - return ( t2 )m_dll; - } - -protected: - t* m_interface; - HMODULE m_dll; - std::shared_ptr< hooks::c_vmt > m_hook; -}; - - - class client { - public: - interface_base< IEngineVGui > m_vgui; - interface_base< IClientMode > m_clientmode; - interface_base< IEngineTrace > m_trace; - interface_base< IVEngineClient > m_engine; - interface_base< IInputSystem > m_input; - interface_base< chl_client > m_chl; - interface_base< IVDebugOverlay > m_overlay; - interface_base< client_ent_list > m_entlist; - interface_base< IPlayerInfoManager > m_playerinfo; - interface_base< ISurface > m_surface; - interface_base< IPanel > m_panel; - interface_base< ICVar > m_cvar; - interface_base< IVRenderView > m_renderview; - interface_base< IPrediction > m_prediction; - interface_base< IGameMovement > m_movement; - interface_base< IVModelInfo > m_modelinfo; - interface_base< uintptr_t > m_d3d; - interface_base< IVModelRender > m_model_render; - interface_base< IVRenderView > m_render_view; - interface_base< uintptr_t > m_engine_sound; - interface_base< IGameEventManager2 > m_event_mgr; - interface_base< IMaterialSystem > m_mat_system; - interface_base< CStringTable > m_string_table; - interface_base< IViewRenderBeams > m_beams; - IKeyValuesSystem* m_keyvalues; - CGlobalVarsBase* m_globals; - IMoveHelper* m_movehelper; - CInput* m_hl_input; - bool m_panic; - HWND m_hwnd{ }; - float m_frametime; - - struct { - generic_listener_t player_hurt{ xors( "player_hurt" ), &listeners::player_hurt }; - } listeners; - - public: - //find the interface inside of the module - void create( void* iface, const std::string& name, const std::string& mod ) { - auto* interface_ = static_cast< interface_base< uintptr_t >* >( iface ); - auto ptr = g_factory.find_interface( mod, name ); - if( !ptr ) - return; - - ( *interface_ )( ptr ); - m_container.push_back( interface_ ); - } - - void create( void* iface, uintptr_t pointer ) { - auto interface_ = static_cast< interface_base< uintptr_t >* >( iface ); - - //msvc is retarded - ( *interface_ )( ( void* )pointer ); - m_container.push_back( interface_ ); - } - - void create( void* iface, const std::string& name ) { - auto* interface_ = static_cast< interface_base< uintptr_t >* >( iface ); - auto ptr = g_factory.find_interface( name ); - if( !ptr ) - return; - - ( *interface_ )( ptr ); - m_container.push_back( interface_ ); - } - - void __cdecl initialize( ); - void __cdecl uninitialize( ); - - private: - //restore the vmts to their original - void restore( ) { - for( const auto& it : m_container ) { - it->m_hook->restore( ); - } - } - - private: - std::vector< interface_base< uintptr_t >* > m_container; - }; - - bool create_interfaces( client * ); -} - -extern tf2::client cl; -- cgit v1.2.3