From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- tf2/projectile_pred.h | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 tf2/projectile_pred.h (limited to 'tf2/projectile_pred.h') diff --git a/tf2/projectile_pred.h b/tf2/projectile_pred.h deleted file mode 100644 index bd1b3d8..0000000 --- a/tf2/projectile_pred.h +++ /dev/null @@ -1,15 +0,0 @@ -#pragma once -class c_base_weapon; -class c_base_player; -class vec3_t; -namespace util -{ - class c_projectile_pred { - public: - vec3_t predict_player( c_base_player* ); - private: - float get_projectile_speed( c_base_weapon* ); - }; -} - -extern util::c_projectile_pred projectile_pred; \ No newline at end of file -- cgit v1.2.3