From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- tf2/settings.h | 276 --------------------------------------------------------- 1 file changed, 276 deletions(-) delete mode 100644 tf2/settings.h (limited to 'tf2/settings.h') diff --git a/tf2/settings.h b/tf2/settings.h deleted file mode 100644 index 3f9fbac..0000000 --- a/tf2/settings.h +++ /dev/null @@ -1,276 +0,0 @@ -#pragma once -#include "simple_settings.h" -#include "strings.hpp" -#include "color.hpp" -#include -//later i will implement a way to load all config files - -namespace data -{ - - - extern SettingHolder holder_; - - - class legitbot_settings : SettingHolder { - public: - using SettingHolder::SettingHolder; - - con_var< float > m_fov{ this, fnv( "fov" ), 5.f }; - con_var< float > m_speed{ this, fnv( "speed" ), 10.f }; - con_var< float > m_assist_strength{ this, fnv( "assist_strength" ), 0.f }; - con_var< int > m_hitbox{ this, fnv( "hitbox" ), 0 }; - con_var< int > m_bone{ this, fnv( "bone" ), 0 }; - }; - - - class c_settings { - public: - - void load( ) { - switch( menu.cur_setting ) { - case 0: - holder_.load( "", xors( "./tf/cfg/scout.cfg" ) ); - break; - case 1: - holder_.load( "", xors( "./tf/cfg/soldier.cfg" ) ); - break; - case 2: - holder_.load( "", xors( "./tf/cfg/pyro.cfg" ) ); - break; - case 3: - holder_.load( "", xors( "./tf/cfg/demo.cfg" ) ); - break; - case 4: - holder_.load( "", xors( "./tf/cfg/heavy.cfg" ) ); - break; - case 5: - holder_.load( "", xors( "./tf/cfg/engineer.cfg" ) ); - break; - case 6: - holder_.load( "", xors( "./tf/cfg/medic.cfg" ) ); - break; - case 7: - holder_.load( "", xors( "./tf/cfg/sniper.cfg" ) ); - break; - case 8: - holder_.load( "", xors( "./tf/cfg/spy.cfg" ) ); - break; - case 9: - holder_.load( "", xors( "./tf/cfg/money_rage1.cfg" ) ); - break; - case 10: - holder_.load( "", xors( "./tf/cfg/money_rage2.cfg" ) ); - break; - } - - menu.anti_untrusted = true; - } - - void save( ) { - switch( menu.cur_setting ) { - case 0: - holder_.load( "", xors( "./tf/cfg/scout.cfg" ) ); - break; - case 1: - holder_.load( "", xors( "./tf/cfg/soldier.cfg" ) ); - break; - case 2: - holder_.load( "", xors( "./tf/cfg/pyro.cfg" ) ); - break; - case 3: - holder_.load( "", xors( "./tf/cfg/demo.cfg" ) ); - break; - case 4: - holder_.load( "", xors( "./tf/cfg/heavy.cfg" ) ); - break; - case 5: - holder_.load( "", xors( "./tf/cfg/engineer.cfg" ) ); - break; - case 6: - holder_.load( "", xors( "./tf/cfg/medic.cfg" ) ); - break; - case 7: - holder_.load( "", xors( "./tf/cfg/sniper.cfg" ) ); - break; - case 8: - holder_.load( "", xors( "./tf/cfg/spy.cfg" ) ); - break; - case 9: - holder_.load( "", xors( "./tf/cfg/money_rage1.cfg" ) ); - break; - case 10: - holder_.load( "", xors( "./tf/cfg/money_rage2.cfg" ) ); - break; - } - } - - void copy_to_clipboard( ) { - holder_.save( "", xors( "./tf/cfg/money_temp.cfg" ) ); - std::vector< uint8_t > file_data; - FILE* f = fopen( xors( "./tf/cfg/money_temp.cfg" ), "r" ); - size_t size = 0; - fseek( f, 0, SEEK_END ); - size = ftell( f ); - - char* buf = ( char* )malloc( size ); - fread( buf, 1, size, f ); - fclose( f ); - for( size_t i{ }; i < size; ++i ) { - file_data.push_back( buf[ i ] ); - } - - free( buf ); - - EmptyClipboard( ); - OpenClipboard( nullptr ); - - auto g = GlobalAlloc( GMEM_FIXED, size ); - memcpy( g, file_data.data( ), size ); - - SetClipboardData( CF_TEXT, g ); - CloseClipboard( ); - //DeleteFileA( xors( "./tf/cfg/money_temp.cfg" ) ); - } - - void load_from_clipboard( ) { - FILE* f = fopen( xors( "./tf/cfg/money_temp.cfg" ), "wb" ); - auto data = GetClipboardData( CF_TEXT ); - - auto size = GlobalSize( data ); - fwrite( data, 1, size, f ); - fclose( f ); - - holder_.load( "", xors( "./tf/cfg/money_temp.cfg" ) ); - - CloseClipboard( ); - //DeleteFileA( xors( "./tf/cfg/money_temp.cfg" ) ); - } - - struct { - con_var< bool > enabled{ &holder_, fnv( "legit_active" ), false }; - con_var< size_t > sample_size{ &holder_, fnv( "legit_sample_size" ), 12 }; - con_var< float > smooth_factor{ &holder_, fnv( "legit_smooth_factor" ), 1.0f }; - con_var< bool > dynamic_smoothing{ &holder_, fnv( "legit_dynamic_smoothing" ), false }; - con_var< bool > assist{ &holder_, fnv( "legit_assist" ), false }; - con_var< bool > friendlies{ &holder_, fnv( "legit_friendlies" ), false }; - con_var< int > activation_type{ &holder_, fnv( "legit_activation_type" ), 1 }; - con_var< int > key{ &holder_, fnv( "legit_key" ), 0 }; - con_var< bool > backtracking{ &holder_, fnv( "legit_backtracking" ), 0 }; - con_var< float > backtracking_time{ &holder_, fnv( "legit_bt_time" ), 0.2f }; - con_var< float > backtracking_fov{ &holder_, fnv( "legit_bt_fov" ), 5.0f }; - con_var< bool > backtracking_target{ &holder_, fnv( "legit_bt_target" ), false }; - con_var< bool > backtracking_visualize{ &holder_, fnv( "legit_bt_visualize" ), 0 }; - con_var< clr_t > backtracking_col{ &holder_, fnv( "legit_bt_col" ), clr_t( 255, 255, 255, 120 ) }; - con_var< bool > triggerbot{ &holder_, fnv( "legit_triggerbot" ), false }; - con_var< int > trigger_key{ &holder_, fnv( "legit_triggerkey" ), 0 }; - con_var< float > trigger_delay{ &holder_, fnv( "legit_triggerdelay" ), 0.f }; - legitbot_settings secondary{ &holder_, "legit_primary" }; - legitbot_settings melee{ &holder_, "legit_melee" }; - legitbot_settings primary{ &holder_, "legit_secondary" }; - legitbot_settings* active = &primary; - } legit; - - struct { - struct { - con_var< bool > enabled{ &holder_, fnv( "visuals_chams_enabled" ), 0 }; - con_var< bool > flat{ &holder_, fnv( "visuals_chams_flat" ), 0 }; - con_var< bool > ignore_z{ &holder_, fnv( "visuals_chams_ignore_z" ), 0 }; - con_var< float > reflectivity{ &holder_, fnv( "visuals_chams_reflectivity" ), 1.0f }; - con_var< float > shine{ &holder_, fnv( "visuals_chams_shine" ), 1.0f }; - con_var< bool > friendlies{ &holder_, fnv( "visuals_chams_friendlies" ), 0 }; - con_var< clr_t > color_visible_friendly{ &holder_, fnv( "visuals_chams_color_friendly" ), clr_t( 0, 255, 255 ) }; - con_var< clr_t > color_visible_enemy{ &holder_, fnv( "visuals_chams_color_enemy" ), clr_t( 255, 255, 0 ) }; - con_var< clr_t > color_hidden_friendly{ &holder_, fnv( "visuals_chams_color_h_friendly" ), clr_t( 0, 0, 255 ) }; - con_var< clr_t > color_hidden_enemy{ &holder_, fnv( "visuals_chams_color_h_enemy" ), clr_t( 255, 0, 0 ) }; - } chams; - - con_var< int > activation_type{ &holder_, fnv( "visuals_activation" ), false }; - //players - con_var< bool > box{ &holder_, fnv( "visuals_box" ), false }; - con_var< bool > dormant{ &holder_, fnv( "visuals_dormant" ), false }; - con_var< bool > health{ &holder_, fnv( "visuals_health" ), false }; - con_var< bool > weapon{ &holder_, fnv( "visuals_weapon" ), false }; - con_var< bool > name{ &holder_, fnv( "visuals_name" ), false }; - con_var< bool > out_of_pov{ &holder_, fnv( "visuals_out_of_pov" ), false }; - con_var< float > out_of_pov_radius{ &holder_, fnv( "visuals_out_of_pov_radius" ), 0.75f }; - con_var< int > out_of_pov_size{ &holder_, fnv( "visuals_out_of_pov_size" ), 25 }; - con_var< bool > friendlies{ &holder_, fnv( "visuals_friendlies" ), false }; - con_var< bool > skeleton{ &holder_, fnv( "visuals_skeleton" ) }; - con_var< bool > glow{ &holder_, fnv( "visuals_glow" ), false }; - con_var< bool > conditions{ &holder_, fnv( "visuals_conditions" ), false }; //conditions - con_var< bool > resolver_indicator{ &holder_, fnv( "visuals_resolver_indicator" ), false }; - con_var< bool > ammo{ &holder_, fnv( "visuals_ammo" ), false }; - con_var< bool > player_class{ &holder_, fnv( "visuals_player_class" ) }; - con_var< bool > floating_ragdolls{ &holder_, fnv( "visuals_floating_ragdolls" ) }; //dont remember - con_var< bool > sound{ &holder_, fnv( "visuals_sound" ), false }; - con_var< clr_t > box_enemy{ &holder_, fnv( "visuals_clr_enemy" ), clr_t( 0, 255, 255 ) }; - con_var< clr_t > box_friendly{ &holder_, fnv( "visuals_clr_friendly" ), clr_t( 255, 0, 255 ) }; - con_var< clr_t > glow_enemy{ &holder_, fnv( "visuals_glow_enemy" ), clr_t( 255, 0, 255, 150 ) }; - con_var< clr_t > glow_friendly{ &holder_, fnv( "visuals_glow_friendly" ), clr_t( 255, 120, 0, 150 ) }; - con_var< clr_t > skeleton_enemy{ &holder_, fnv( "visuals_skeleton_enemy" ), clr_t( 255, 255, 255 ) }; - con_var< clr_t > skeleton_friendly{ &holder_, fnv( "visuals_skeleton_friendly" ), clr_t( 255, 255, 255 ) }; - con_var< int > bullet_tracers{ &holder_, fnv( "visuals_bullet_tracers" ), 0 }; - con_var< int > sound_range{ &holder_, fnv( "visuals_sound_range" ), 360 }; - con_var< int > key{ &holder_, fnv( "visuals_key" ), 0 }; - con_var< bool > hitmarkers{ &holder_, fnv( "visuals_hitmarkers" ), false }; - - - //world - con_var< bool > world_modulate{ &holder_, fnv( "visuals_world_modulate" ), false }; - con_var< bool > night_mode{ &holder_, fnv( "visuals_night_mode" ), false }; - con_var< bool > transparent_props{ &holder_, fnv( "visuals_transparent_props" ), false }; - con_var< int > projectile_esp{ &holder_, fnv( "visuals_projectile_esp" ), 0 }; //projectile_esp - con_var< int > building_esp{ &holder_, fnv( "visuals_building_esp" ), 0 };//building_esp - con_var< bool > building_owner{ &holder_, fnv( "visuals_building_owner" ), false }; //building_owner - con_var< clr_t > projectile_esp_clr{ &holder_, fnv( "visuals_projectile_esp_clr" ), clr_t( 255, 255, 255, 180 ) }; - con_var< clr_t > building_esp_clr{ &holder_, fnv( "visuals_building_esp_clr" ), clr_t( 255, 255, 255, 180 ) }; - con_var< bool > fullbright{ &holder_, fnv( "visuals_fullbright" ), false }; - con_var< bool > objective_info{ &holder_, fnv( "visuals_objective_info" ), false }; //objective_info - - //local - con_var< bool > draw_spread{ &holder_, fnv( "misc_draw_spread" ), false }; - con_var< bool > grenade_prediction{ &holder_, fnv( "visuals_grenade_prediction" ), false }; - con_var< bool > spec_list{ &holder_, fnv( "visuals_spec_list" ), false }; - - bool active = true; - } visuals; - - struct { - con_var< bool > watermark{ &holder_, fnv( "misc_watermark" ), false }; - con_var< bool > bunny_hop{ &holder_, fnv( "misc_bhop" ), false }; - con_var< bool > auto_strafe{ &holder_, fnv( "misc_autostrafe" ), false }; - con_var< int > viewmodel_fov{ &holder_, fnv( "misc_viewmodel_fov" ), 0 }; - con_var< int > fov_changer{ &holder_, fnv( "fov_changer" ), 90 }; - con_var< bool > thirdperson{ &holder_, fnv( "misc_thirdperson" ), false }; - con_var< int > thirdperson_key{ &holder_, fnv( "misc_tp_key" ), 0 }; - - con_var< bool > no_recoil{ &holder_, fnv( "misc_no_recoil" ), false }; - con_var< bool > no_sound{ &holder_, fnv( "misc_no_sound" ), false }; - con_var< bool > no_scope{ &holder_, fnv( "misc_no_scope" ), false }; - con_var< bool > transparent_vm{ &holder_, fnv( "misc_transparent_vm" ), false }; - con_var< bool > hide_from_obs{ &holder_, fnv( "misc_hide_from_obs" ), false }; - con_var< bool > disable_post_process{ &holder_, fnv( "misc_disable_post_process" ), false }; - - bool recorder_enable = false; - } misc; - - struct { - con_var< uint8_t > menu_color_1r{ &holder_, fnv( "menu_color_1r" ), 231 }; - con_var< uint8_t > menu_color_1g{ &holder_, fnv( "menu_color_1g" ), 105 }; - con_var< uint8_t > menu_color_1b{ &holder_, fnv( "menu_color_1b" ), 105 }; - - con_var< uint8_t > menu_color_2r{ &holder_, fnv( "menu_color_2r" ), 0xf4 }; - con_var< uint8_t > menu_color_2g{ &holder_, fnv( "menu_color_2g" ), 0x7c }; - con_var< uint8_t > menu_color_2b{ &holder_, fnv( "menu_color_2b" ), 0xa8 }; - - bool auto_class_settings = false; - bool anti_untrusted = true; - bool open = false; - bool logs_enable = false; - int cur_setting = 0; - } menu; - }; -} - -extern data::c_settings g_settings; \ No newline at end of file -- cgit v1.2.3