From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- tf2/test_cso2.vcxproj | 377 -------------------------------------------------- 1 file changed, 377 deletions(-) delete mode 100644 tf2/test_cso2.vcxproj (limited to 'tf2/test_cso2.vcxproj') diff --git a/tf2/test_cso2.vcxproj b/tf2/test_cso2.vcxproj deleted file mode 100644 index 52b6d12..0000000 --- a/tf2/test_cso2.vcxproj +++ /dev/null @@ -1,377 +0,0 @@ - - - - - Debug - Win32 - - - pHit - Win32 - - - pHit - x64 - - - Release - Win32 - - - Debug - x64 - - - Release - x64 - - - - {DD486C1B-C911-42B8-AB24-A9102A23DC02} - Win32Proj - test_cso2 - 10.0.16299.0 - tf2_base - - - - DynamicLibrary - true - v141 - Unicode - - - DynamicLibrary - false - v141 - true - MultiByte - - - DynamicLibrary - false - v141 - true - MultiByte - - - DynamicLibrary - true - v141 - Unicode - - - DynamicLibrary - false - v141 - true - Unicode - - - DynamicLibrary - false - v141 - true - Unicode - - - - - - - - - - - - - - - - - - - - - - - - - - - true - $(SolutionDir)\bin\ - C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath) - C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath) - - - true - - - false - $(SolutionDir)\bin\$(Configuration)\ - C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath) - C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath) - - - false - $(SolutionDir)\bin\$(Configuration)\ - C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath) - C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath) - - - false - - - false - - - - - - Level2 - Disabled - WIN32;_DEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions) - true - false - /Zc:threadSafeInit- %(AdditionalOptions) /std:c++latest - - - Windows - true - - - - - - - Level3 - Disabled - _DEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;%(PreprocessorDefinitions) - /Zc:threadSafeInit- /std:c++latest %(AdditionalOptions) - - - Windows - true - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;%(PreprocessorDefinitions) - C:\HL-SDK\mp\game\shared;C:\HL-SDK\mp\game\client;C:\HL-SDK\mp\common;C:\HL-SDK\mp\common\xbox;C:\HL-SDK\mp\public\tier3;C:\HL-SDK\mp\public\tier2;C:\HL-SDK\mp\public\tier1;C:\HL-SDK\mp\public\tier0;C:\HL-SDK\mp\public;C:\HL-SDK\mp\tier1 - /Zc:threadSafeInit- %(AdditionalOptions) /std:c++latest - AnySuitable - - - Windows - true - true - true - - - - - Level3 - - - MaxSpeed - true - true - WIN32;NDEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;%(PreprocessorDefinitions) - C:\HL-SDK\mp\game\shared;C:\HL-SDK\mp\game\client;C:\HL-SDK\mp\common;C:\HL-SDK\mp\common\xbox;C:\HL-SDK\mp\public\tier3;C:\HL-SDK\mp\public\tier2;C:\HL-SDK\mp\public\tier1;C:\HL-SDK\mp\public\tier0;C:\HL-SDK\mp\public;C:\HL-SDK\mp\tier1 - /Zc:threadSafeInit- %(AdditionalOptions) /std:c++latest - AnySuitable - - - Windows - true - true - true - - - - - Level3 - - - MaxSpeed - true - true - NDEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;%(PreprocessorDefinitions) - C:\HL-SDK\mp\game\shared;C:\HL-SDK\mp\game\client;C:\HL-SDK\mp\common;C:\HL-SDK\mp\common\xbox;C:\HL-SDK\mp\public\tier3;C:\HL-SDK\mp\public\tier2;C:\HL-SDK\mp\public\tier1;C:\HL-SDK\mp\public\tier0;C:\HL-SDK\mp\public;C:\HL-SDK\mp\tier1 - - - Windows - true - true - true - - - - - Level3 - - - MaxSpeed - true - true - NDEBUG;_WINDOWS;_USRDLL;TEST_CSO2_EXPORTS;%(PreprocessorDefinitions) - C:\HL-SDK\mp\game\shared;C:\HL-SDK\mp\game\client;C:\HL-SDK\mp\common;C:\HL-SDK\mp\common\xbox;C:\HL-SDK\mp\public\tier3;C:\HL-SDK\mp\public\tier2;C:\HL-SDK\mp\public\tier1;C:\HL-SDK\mp\public\tier0;C:\HL-SDK\mp\public;C:\HL-SDK\mp\tier1 - - - Windows - true - true - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - \ No newline at end of file -- cgit v1.2.3