#include "hooks.hpp" #include "context.hpp" #include "base_cheat.hpp" decltype( &hooks::fire_bullets ) hooks::fire_bullets_o{ }; void __fastcall hooks::fire_bullets( void* ecx, void* edx, fire_bullets_info* info ) { if( g_gmod.m_panic ) return fire_bullets_o( ecx, edx, info ); if( g_ctx.run_frame( ) && g_ctx.m_local == ecx ) { // only our shots. g_cheat.m_aimbot.log_shot( ( c_base_player* )ecx, info ); // dynamically logging spread vectors for nospread. } return fire_bullets_o( ecx, edx, info ); }