#include "hooks.hpp" #include "renderer.hpp" #include "context.hpp" #include "console.hpp" #include "base_cheat.hpp" #include "math.hpp" #include "settings.hpp" void __fastcall hooks::paint_traverse( void* ecx_, void* edx_, unsigned int panel, bool force_repaint, bool allowforce ) { static auto paint_traverse_o = g_gmod.m_panel->get_old_function< decltype( &hooks::paint_traverse ) >( 41 ); if( g_gmod.m_panic ) return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce ); static uint32_t mat_system_top_panel{ }; if( !mat_system_top_panel ) { auto panel_name = g_gmod.m_panel( )->GetName( panel ); auto panel_hash = hash::fnv1a( panel_name ); if( fnv( "MatSystemTopPanel" ) == panel_hash ) { mat_system_top_panel = panel; } } if( panel && panel == mat_system_top_panel ) { g_gmod.m_panel( )->SetMouseInputEnabled( panel, g_settings.menu.open ); } return paint_traverse_o( ecx_, 0, panel, force_repaint, allowforce ); }