#pragma once #include "vector.hpp" #include "VFunc.h" #include "dt_common.h" #include "dt_recv.h" #include "search.h" #include "util.hpp" #include "ClientClass.h" using matrix3x4 = float[ 3 ][ 4 ]; class bf_read; class ICollideable; class IClientNetworkable; class IClientRenderable; class IClientThinkable; class IClientEntity; class IClientAlphaProperty; class IClientUnknown { public: virtual ICollideable* GetCollideable( ) = 0; virtual IClientNetworkable* GetClientNetworkable( ) = 0; virtual IClientRenderable* GetClientRenderable( ) = 0; virtual IClientEntity* GetIClientEntity( ) = 0; virtual IClientEntity* GetBaseEntity( ) = 0; virtual IClientThinkable* GetClientThinkable( ) = 0; //virtual IClientModelRenderable* GetClientModelRenderable() = 0; virtual IClientAlphaProperty* GetClientAlphaProperty( ) = 0; }; class IClientNetworkable { public: virtual IClientUnknown* GetIClientUnknown( ) = 0; virtual void Release( ) = 0; virtual client_class_t* GetClientClass( ) = 0; virtual void NotifyShouldTransmit( int state ) = 0; virtual void OnPreDataChanged( int updateType ) = 0; virtual void OnDataChanged( int updateType ) = 0; virtual void PreDataUpdate( int updateType ) = 0; virtual void PostDataUpdate( int updateType ) = 0; virtual void OnDataUnchangedInPVS( void ) = 0; virtual bool IsDormant( void ) = 0; virtual int EntIndex( void ) const = 0; virtual void ReceiveMessage( int classID, bf_read& msg ) = 0; virtual void* GetDataTableBasePtr( ) = 0; virtual void SetDestroyedOnRecreateEntities( void ) = 0; }; class IClientEntity { public: void* get_client_renderable( ) { return reinterpret_cast< void* >( this + 0x4 ); } IClientNetworkable* get_client_networkable( ) { return reinterpret_cast< IClientNetworkable* >( this + 0x8 ); } public: uintptr_t get_ehandle( ) { return call_vfunc< uintptr_t( __thiscall* )( void* ) >( this, 1 )( this ); } bool setup_bones( matrix3x4* bonetoworld, int maxbones, long bonemask, float curtime ) { return call_vfunc< bool( __thiscall* )( void*, matrix3x4*, int, long, float ) >( get_client_renderable( ), 16 )( get_client_renderable( ), bonetoworld, maxbones, bonemask, curtime ); } int DrawModel( int flags, uint8_t alpha ) { using fn = int( __thiscall* )( void*, int, uint8_t ); return util::get_vfunc< fn >( this->get_client_renderable( ), 9 )( this->get_client_renderable( ), flags, alpha ); } vec3_t& get_render_origin( ) { using fn = vec3_t & ( __thiscall* )( void* ); return util::get_vfunc< fn >( this, 10 )( this ); } vec3_t& get_abs_origin( ) { return call_vfunc< vec3_t&( __thiscall* )( void* ) >( this, 9 )( this ); } vec3_t& get_abs_angles( ) { return call_vfunc< vec3_t&( __thiscall* )( void* ) >( this, 10 )( this ); } void* get_model( ) { return call_vfunc< void*( __thiscall* )( void* ) >( get_client_renderable( ), 9 )( get_client_renderable( ) ); } client_class_t* get_client_class( ) { return call_vfunc< client_class_t*( __thiscall* )( void* ) >( get_client_networkable( ), 2 )( get_client_networkable( ) ); } bool is_dormant( ) { return call_vfunc< bool( __thiscall * )( void * ) >( get_client_networkable( ), 8 )( get_client_networkable( ) ); } int index( ) { return call_vfunc< int( __thiscall* )( void* ) >( get_client_networkable( ), 9 )( get_client_networkable( ) ); } void update_glow_effect( ) { //static auto fn = pattern::first_code_match< void( __thiscall* )( void* ) >( GetModuleHandleA( "client.dll" ), "8B 06 8D 4D F4 57 51 8D 4D F8", -0x2c ); //if ( fn ) fn( this ); return call_vfunc< void( __thiscall* )( void* ) >( this, 226 )( this ); } void destroy_glow_effect( ) { //static auto fn_offset = pattern::first_code_match< intptr_t >( GetModuleHandleA( "client.dll" ), "E8 ? ? ? ? 8B 9F ? ? ? ? 85 DB 74 3D 8B 33" ); //static auto fn = reinterpret_cast< void( __thiscall* )( void* ) >( fn_offset + 5 + *( intptr_t* )( fn_offset + 1 ) ); //if ( fn ) fn( this ); return call_vfunc< void( __thiscall* )( void* ) >( this, 227 )( this ); } client_class_t* GetClientClass( ) { using fn = client_class_t* ( __thiscall* )( void* ); return util::get_vfunc< fn >( get_client_networkable( ), 2 )( this ); /* try { return get_client_networkable( )->GetClientClass( ); } catch( ... ) { return 0; }*/ } public: template< typename T = uintptr_t > __forceinline T& get( std::ptrdiff_t offset = 0 ) { return( *reinterpret_cast< T* >( ( uintptr_t )this + offset ) ); } template< std::ptrdiff_t offset, typename T = uintptr_t > __forceinline T& get( ) { return( *reinterpret_cast< T* >( ( uintptr_t )this + offset ) ); } template< typename T = uintptr_t > __forceinline T at( std::ptrdiff_t offset = 0 ) { return( reinterpret_cast< T >( uintptr_t( this ) + offset ) ); } template< std::ptrdiff_t offset, typename T = uintptr_t > __forceinline T at( ) { return( reinterpret_cast< T >( uintptr_t( this ) + offset ) ); } template < typename t > t* as( ) { return reinterpret_cast< t* >( this ); } };