#include "hooks.h" #include "interfaces.h" #include "search.h" #include "base_cheat.h" #include #include "mem.hpp" #define get_baseptr( ) ( ( uintptr_t )( _AddressOfReturnAddress( ) ) - sizeof( uintptr_t ) ) bool __fastcall hooks::create_move( void *ecx_, void *edx_, float input_sample_time, user_cmd_t *ucmd ) { static auto create_move_o = cl.m_clientmode->get_old_function< decltype( hooks::create_move )* >( 21 ); if( cl.m_panic || !ucmd->m_cmd_nr || !ucmd->m_tick_count ) { return create_move_o( ecx_, edx_, input_sample_time, ucmd ); } // call from CInput::CreateMove, mimic what the engine does. cl.m_engine( )->SetViewAngles( ucmd->m_viewangles ); // random_seed isn't generated in ClientMode::CreateMove yet (since CInput::CreateMove handles that), we must generate it ourselves. ucmd->m_random_seed = math::md5_pseudorandom( ucmd->m_cmd_nr ) & 0x7fffffff; //get sendpacket off the stack stack_t stack( get_baseptr( ) ); byte *send_packet = stack.next( ).local< byte* >( 0x1C ); g_ctx.create_snapshot( ucmd ); cl.m_engine( )->SetViewAngles( ucmd->m_viewangles ); g_ctx.calculate_tickbase( ); //bool* send_packet = ***get_ebp< bool**** >( ) - 0x1; if( g_ctx.run_frame( ) && g_ctx.m_local->is_alive( ) ) { static int last_frame = cl.m_globals->framecount; if( last_frame != cl.m_globals->framecount ) g_ctx.m_has_fired_this_frame = false; last_frame = cl.m_globals->framecount; g_cheat.aim.sample_angle_data( ucmd->m_viewangles ); //g_cheat.prediction.run_prediction( ucmd ); g_cheat.movement.update( ucmd ); g_cheat.aim.m_lagcomp( ucmd ); g_cheat.aim.triggerbot( ucmd ); } ucmd->clamp( ); return false; }