#include "hooks.h" #include "interfaces.h" #include "base_cheat.h" void __fastcall hooks::frame_stage_notify( void* ecx_, void* edx_, frame_stages_t stage ) { static auto fsn_o = cl.m_chl->get_old_function< decltype( hooks::frame_stage_notify )* >( 35 ); //35 g_ctx.m_stage = stage; if ( cl.m_panic ) { return fsn_o( ecx_, edx_, stage ); } switch( stage ) { case FRAME_NET_UPDATE_START: g_ctx.run_frame( ); fsn_o( ecx_, 0, stage ); return; case FRAME_NET_UPDATE_POSTDATAUPDATE_START: g_cheat.extra.float_ragdolls( ); //g_cheat.m_skins( ); g_cheat.visuals.update_glow( ); fsn_o( ecx_, 0, stage ); return; case FRAME_RENDER_START: //g_cheat.extra.disable_post_processing( ); util::disable_pvs( ); break; case FRAME_RENDER_END: fsn_o( ecx_, 0, stage ); //g_cheat.chams.m_materials.update_materials( ); return; } return fsn_o( ecx_, edx_, stage ); }