#include "prediction.h" #include "sdk.h" #include "interfaces.h" void features::c_prediction::run_prediction( user_cmd_t* cmd ) { static uintptr_t addr_of_runcommand = cl.m_prediction->get_function( 17 ); static uint32_t pseudo_random_offset = pattern::first_code_match( cl.m_chl.dll( ), "55 8B EC 8B 45 08 85 C0 75 0C", 0x1 ); static char* move_data = reinterpret_cast< char* >( malloc( 0x256 ) ); if ( !cmd || !g_ctx.m_local ) return; int flags = g_ctx.m_local->get_flags( ); int cmd_buttons = cmd->m_buttons; auto set_random_seed = reinterpret_cast< void( __cdecl* )( uint32_t ) >( pseudo_random_offset ); *reinterpret_cast< user_cmd_t** >( uintptr_t( g_ctx.m_local ) + 0x107c ) = cmd; if ( cmd->m_impulse ) { *reinterpret_cast< uint8_t* >( uintptr_t( g_ctx.m_local ) + 0x1124 ) = cmd->m_impulse; } /*void __cdecl SetButtonState(int a1) { int v1; // ecx@0 int v2; // edx@1 v2 = a1 ^ *(_DWORD *)(v1 + 0x1078); *(_DWORD *)(v1 + 0x106C) = *(_DWORD *)(v1 + 0x1078); *(_DWORD *)(v1 + 0x1078) = a1; *(_DWORD *)(v1 + 0x1070) = a1 & v2; *(_DWORD *)(v1 + 0x1074) = v2 & ~a1; }*/ auto v2 = cmd->m_buttons ^ *reinterpret_cast< int* >( uintptr_t( g_ctx.m_local ) + 0x1078 ); *reinterpret_cast< int* >( uintptr_t( g_ctx.m_local ) + 0x106c ) = *reinterpret_cast< int* >( uintptr_t( g_ctx.m_local ) + 0x1078 ); *reinterpret_cast< int* >( uintptr_t( g_ctx.m_local ) + 0x1078 ) = cmd->m_buttons; *reinterpret_cast< int* >( uintptr_t( g_ctx.m_local ) + 0x1070 ) = cmd->m_buttons & v2; *reinterpret_cast< int* >( uintptr_t( g_ctx.m_local ) + 0x1074 ) = v2 &~ cmd->m_buttons; cl.m_globals->curtime = g_ctx.m_local->get_tick_base( ) * cl.m_globals->interval_per_tick; cl.m_globals->frametime = cl.m_globals->interval_per_tick; set_random_seed( cmd->m_random_seed ); **reinterpret_cast< uintptr_t** >( addr_of_runcommand + 0x2b + 0x2 ) = uintptr_t( g_ctx.m_local ); cl.m_movement( )->StartTrackPredictionErrors( reinterpret_cast< uintptr_t* >( g_ctx.m_local ) ); int tick_base = g_ctx.m_local->get_tick_base( ); static auto setup_move = cl.m_prediction->get_function< void( __thiscall* )( void*, c_base_player*, user_cmd_t*, IMoveHelper*, CMoveData* ) >( 18 ); static auto finish_move = cl.m_prediction->get_function< void( __thiscall* )( void*, c_base_player*, user_cmd_t*, CMoveData* ) >( 19 ); setup_move( cl.m_prediction( ), g_ctx.m_local, cmd, cl.m_movehelper, reinterpret_cast< CMoveData* >( move_data ) ); cl.m_movement( )->ProcessMovement( reinterpret_cast< uintptr_t* >( g_ctx.m_local ), reinterpret_cast< CMoveData* >( move_data ) ); finish_move( cl.m_prediction( ), g_ctx.m_local, cmd, reinterpret_cast< CMoveData* >( move_data ) ); g_ctx.m_local->m_nTickBase( ); cl.m_movement( )->FinishTrackPredictionErrors( reinterpret_cast< uintptr_t* >( g_ctx.m_local ) ); set_random_seed( 0xfffffff ); **reinterpret_cast< uintptr_t*** >( addr_of_runcommand + 0x2b + 0x2 ) = nullptr; *reinterpret_cast< user_cmd_t** >( uintptr_t( g_ctx.m_local ) + 0x107c ) = nullptr; cl.m_globals->curtime = g_ctx.m_local->get_tick_base( ) * cl.m_globals->interval_per_tick; cl.m_globals->frametime = cl.m_globals->interval_per_tick; g_ctx.m_local->m_nTickBase( ); cmd->m_buttons = cmd_buttons; }