#include #include "hooks.hpp" #include "context.hpp" #include "settings.hpp" #include "base_cheat.hpp" void __fastcall hooks::draw_small_entities( void* ecx, void* edx, bool state ) { static auto draw_small_entities_o = g_csgo.m_clientleaf->get_old_function< decltype( &hooks::draw_small_entities ) >( 39 ); static auto ret_addr = pattern::first_code_match< void* >( g_csgo.m_chl.dll( ), "FF 90 ? ? ? ? FF 15 ? ? ? ? 84 C0 74 28", 6 ); // please shoot me // i have given up // i want to leave if( _ReturnAddress( ) == ret_addr ) { g_ctx.m_stage = FRAME_RENDER_END; g_cheat.m_visuals.world_modulate( ); //g_con->game_console_print( "render end\n" ); // FRAME_RENDER_END g_cheat.m_ragebot.m_lagcomp->store_visuals( ); g_cheat.m_chams.m_materials.update_materials( ); g_cheat.m_extra.no_recoil( true ); } draw_small_entities_o( ecx, edx, state ); }