#include #include "hooks.hpp" #include "base_cheat.hpp" #include "context.hpp" void __fastcall hooks::simulate( void* ecx, void* edx ) { static auto simulate_o = g_csgo.m_engine_vgui->get_old_function< decltype( &hooks::simulate ) >( 39 ); static auto ret_addr = pattern::first_code_match< void* >( g_csgo.m_engine.dll( ), "8B CE 6A FF 8B 06", -0x81 ); if( _ReturnAddress( ) == (void*)ret_addr ) { g_ctx.m_stage = FRAME_RENDER_START; g_cheat.m_visuals.world_modulate( ); //g_con->game_console_print( "render start\n" ); g_cheat.m_extra.disable_post_processing( ); g_cheat.m_extra.no_flash( ); g_cheat.m_extra.no_recoil( false ); util::disable_pvs( ); g_cheat.m_ragebot.m_lagcomp->fsn_render_start( ); //g_cheat.m_ragebot.m_lagcomp->invalidate_bone_caches( ); if( g_csgo.m_input( )->m_fCameraInThirdPerson ) { bool real_yaw = g_settings.rage.anti_aim( ); if( g_ctx.get_last_cmd( ) && g_ctx.m_local && g_ctx.m_local->is_valid( ) ) { //g_ctx.m_local->m_vecThirdpersonAngles( ) = ( real_yaw ? g_ctx.m_thirdperson_angle : g_ctx.get_last_cmd( )->m_viewangles ); } } g_cheat.m_extra.no_smoke( ); if( g_settings.misc.no_smoke ) { #ifdef HEADER_MODULE static auto smoke_count = g_header.patterns.smoke_count; #else static auto smoke_count = pattern::first_code_match( g_csgo.m_chl.dll( ), xors( "55 8B EC 83 EC 08 8B 15 ? ? ? ? 0F 57 C0" ) ); #endif **reinterpret_cast< int** >( smoke_count + 0x8 ) = 0; } simulate_o( ecx, edx ); } else { simulate_o( ecx, edx ); } }