#pragma once #include "ui_base_item.h" namespace ui { class c_label : public base_item { public: c_label( int x, int y, const char* text ) : base_item( x, y, 0, 16, text ) { } virtual void render( ) override { int x = get_relative_x( ); int y = get_relative_y( ); ui_draw_string( x + 2, y + 2, false, ui_get_text_col( ), m_text ); } }; }