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+/**
+ * vim: set ts=4 :
+ * =============================================================================
+ * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
+ * =============================================================================
+ *
+ * This file is part of the SourceMod/SourcePawn SDK.
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * As a special exception, AlliedModders LLC gives you permission to link the
+ * code of this program (as well as its derivative works) to "Half-Life 2," the
+ * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
+ * by the Valve Corporation. You must obey the GNU General Public License in
+ * all respects for all other code used. Additionally, AlliedModders LLC grants
+ * this exception to all derivative works. AlliedModders LLC defines further
+ * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
+ * or <http://www.sourcemod.net/license.php>.
+ *
+ * Version: $Id$
+ */
+
+#if defined _lang_included
+ #endinput
+#endif
+#define _lang_included
+
+#define LANG_SERVER 0 /**< Translate using the server's language */
+
+/**
+ * Loads a translation file for the plugin calling this native.
+ * If no extension is specified, .txt is assumed.
+ *
+ * @param file Translation file.
+ * @noreturn
+ */
+native LoadTranslations(const String:file[]);
+
+/**
+ * Sets the global language target. This is useful for creating functions
+ * that will be compatible with the %t format specifier. Note that invalid
+ * indexes can be specified but the error will occur during translation,
+ * not during this function call.
+ *
+ * @param client Client index or LANG_SERVER.
+ * @noreturn
+ */
+native SetGlobalTransTarget(client);
+
+/**
+ * Retrieves the language number of a client.
+ * Currently this simply returns the server language index.
+ *
+ * @param client Client index.
+ * @return Language number client is using.
+ * @error Invalid client index or client not connected.
+ */
+native GetClientLanguage(client);
+
+/**
+ * Retrieves the server's language.
+ *
+ * @return Language number server is using.
+ */
+native GetServerLanguage();
+
+/**
+ * Returns the number of languages known in languages.cfg.
+ *
+ * @return Language count.
+ */
+native GetLanguageCount();
+
+/**
+ * Retrieves info about a given language number.
+ *
+ * @param language Language number.
+ * @param code Language code buffer (2-3 characters usually).
+ * @param codeLen Maximum length of the language code buffer.
+ * @param name Language name buffer.
+ * @param nameLen Maximum length of the language name buffer.
+ * @noreturn
+ * @error Invalid language number.
+ */
+native GetLanguageInfo(language, String:code[]="", codeLen=0, String:name[]="", nameLen=0);
+
+/**
+ * Sets the language number of a client.
+ *
+ * @param client Client index.
+ * @param language Language number.
+ * @noreturn
+ * @error Invalid client index or client not connected.
+ */
+native SetClientLanguage(client, language);
+
+/**
+ * Retrieves the language number from a language code.
+ *
+ * @param code Language code (2-3 characters usually).
+ * @return Language number. -1 if not found.
+ */
+native GetLanguageByCode(const String:code[]);
+
+/**
+ * Retrieves the language number from a language name.
+ *
+ * @param name Language name (case insensitive).
+ * @return Language number. -1 if not found.
+ */
+native GetLanguageByName(const String:name[]);