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Diffstat (limited to 'sourcemod-1.5-dev/scripting/include/topmenus.inc')
| -rw-r--r-- | sourcemod-1.5-dev/scripting/include/topmenus.inc | 314 |
1 files changed, 0 insertions, 314 deletions
diff --git a/sourcemod-1.5-dev/scripting/include/topmenus.inc b/sourcemod-1.5-dev/scripting/include/topmenus.inc deleted file mode 100644 index 9bc4d7f..0000000 --- a/sourcemod-1.5-dev/scripting/include/topmenus.inc +++ /dev/null @@ -1,314 +0,0 @@ -/** - * vim: set ts=4 : - * ============================================================================= - * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. - * ============================================================================= - * - * This file is part of the SourceMod/SourcePawn SDK. - * - * This program is free software; you can redistribute it and/or modify it under - * the terms of the GNU General Public License, version 3.0, as published by the - * Free Software Foundation. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more - * details. - * - * You should have received a copy of the GNU General Public License along with - * this program. If not, see <http://www.gnu.org/licenses/>. - * - * As a special exception, AlliedModders LLC gives you permission to link the - * code of this program (as well as its derivative works) to "Half-Life 2," the - * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software - * by the Valve Corporation. You must obey the GNU General Public License in - * all respects for all other code used. Additionally, AlliedModders LLC grants - * this exception to all derivative works. AlliedModders LLC defines further - * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), - * or <http://www.sourcemod.net/license.php>. - * - * Version: $Id$ - */ - -#if defined _topmenus_included - #endinput -#endif -#define _topmenus_included - -#include <menus> - -/** - * Actions a top menu will take on an object. - */ -enum TopMenuAction -{ - /** - * An option is being drawn for a menu (or for sorting purposes). - * - * INPUT : TopMenu Handle, object ID, client index. - * OUTPUT: Buffer for rendering, maxlength of buffer. - */ - TopMenuAction_DisplayOption = 0, - - /** - * The title of a menu is being drawn for a given object. - * - * Note: The Object ID will be INVALID_TOPMENUOBJECT if drawing the - * root title. Otherwise, the Object ID is a category. - * - * INPUT : TopMenu Handle, object ID, client index. - * OUTPUT: Buffer for rendering, maxlength of buffer. - */ - TopMenuAction_DisplayTitle = 1, - - /** - * A menu option has been selected. - * - * The Object ID will always be an item (not a category). - * - * INPUT : TopMenu Handle, object ID, client index. - */ - TopMenuAction_SelectOption = 2, - - /** - * A menu option is being drawn and its flags can be overridden. - * - * INPUT : TopMenu Handle, object ID, client index. - * OUTPUT: The first byte of the 'buffer' string should be set - * to the desired flags. By default, it will contain - * ITEMDRAW_DEFAULT. - */ - TopMenuAction_DrawOption = 3, - - /** - * Called when an object is being removed from the menu. - * This can be used to clean up data stored in the info string. - * - * INPUT : TopMenu Handle, object ID. - */ - TopMenuAction_RemoveObject = 4, -}; - -/** - * Top menu object types. - */ -enum TopMenuObjectType -{ - TopMenuObject_Category = 0, /**< Category (sub-menu branching from root) */ - TopMenuObject_Item = 1 /**< Item on a sub-menu */ -}; - -/** - * Top menu starting positions for display. - */ -enum TopMenuPosition -{ - TopMenuPosition_Start = 0, /**< Start/root of the menu */ - TopMenuPosition_LastRoot = 1, /**< Last position in the root menu */ - TopMenuPosition_LastCategory = 3, /**< Last position in their last category */ -}; - -/** - * Top menu object tag for type checking. - */ -enum TopMenuObject -{ - INVALID_TOPMENUOBJECT = 0, -}; - -/** - * TopMenu callback prototype. - * - * @param topmenu Handle to the TopMenu. - * @param action TopMenuAction being performed. - * @param object_id The object ID (if used). - * @param param Extra parameter (if used). - * @param buffer Output buffer (if used). - * @param maxlength Output buffer (if used). - * @noreturn - */ -functag public TopMenuHandler(Handle:topmenu, - TopMenuAction:action, - TopMenuObject:object_id, - param, - String:buffer[], - maxlength); - -/** - * Creates a TopMenu. - * - * @param handler Handler to use for drawing the root title. - * @return A new TopMenu Handle, or INVALID_HANDLE on failure. - */ -native Handle:CreateTopMenu(TopMenuHandler:handler); - -/** - * Re-sorts the items in a TopMenu via a configuration file. - * - * The format of the configuration file should be a Valve Key-Values - * formatted file that SourceMod can parse. There should be one root - * section, and one sub-section for each category. Each sub-section's - * name should match the category name. - * - * Each sub-section may only contain key/value pairs in the form of: - * key: "item" - * value: Name of the item as passed to AddToTopMenu(). - * - * The TopMenu will draw items in the order declared in the configuration - * file. If items do not appear in the configuration file, they are sorted - * per-player based on how the handler function renders for that player. - * These items appear after the configuration sorted items. - * - * @param topmenu TopMenu Handle. - * @param file File path. - * @param error Error buffer. - * @param maxlength Maximum size of the error buffer. - * Error buffer will be filled with a - * zero-terminated string if false is - * returned. - * @return True on success, false on failure. - * @error Invalid TopMenu Handle. - */ -native bool:LoadTopMenuConfig(Handle:topmenu, const String:file[], String:error[], maxlength); - -/** - * Adds an object to a TopMenu. - * - * @param topmenu TopMenu Handle. - * @param name Object name (MUST be unique). - * @param type Object type. - * @param handler Handler for object. - * @param parent Parent object ID, or INVALID_TOPMENUOBJECT for none. - * Items must have a category parent. - * Categories must not have a parent. - * @param cmdname Command name (for access overrides). - * @param flags Default access flags. - * @param info_string Arbitrary storage (max 255 bytes). - * @return A new TopMenuObject ID, or INVALID_TOPMENUOBJECT on - * failure. - * @error Invalid TopMenu Handle. - */ -native TopMenuObject:AddToTopMenu(Handle:topmenu, - const String:name[], - TopMenuObjectType:type, - TopMenuHandler:handler, - TopMenuObject:parent, - const String:cmdname[]="", - flags=0, - const String:info_string[]=""); - -/** - * Retrieves the info string of a top menu item. - * - * @param topmenu TopMenu Handle. - * @param parent TopMenuObject ID. - * @param buffer Buffer to store info string. - * @param maxlength Maximum size of info string. - * @return Number of bytes written, not including the - * null terminator. - * @error Invalid TopMenu Handle or TopMenuObject ID. - */ -native GetTopMenuInfoString(Handle:topmenu, TopMenuObject:parent, String:buffer[], maxlength); - -/** - * Retrieves the name string of a top menu item. - * - * @param topmenu TopMenu Handle. - * @param object TopMenuObject ID. - * @param buffer Buffer to store info string. - * @param maxlength Maximum size of info string. - * @return Number of bytes written, not including the - * null terminator. - * @error Invalid TopMenu Handle or TopMenuObject ID. - */ -native GetTopMenuObjName(Handle:topmenu, TopMenuObject:object, String:buffer[], maxlength); - -/** - * Removes an object from a TopMenu. - * - * Plugins' objects are automatically removed all TopMenus when the given - * plugin unloads or pauses. In the case of unpausing, all items are restored. - * - * @param topmenu TopMenu Handle. - * @param object TopMenuObject ID. - * @noreturn - * @error Invalid TopMenu Handle. - */ -native RemoveFromTopMenu(Handle:topmenu, TopMenuObject:object); - -/** - * Displays a TopMenu to a client. - * - * @param topmenu TopMenu Handle. - * @param client Client index. - * @param position Position to display from. - * @return True on success, false on failure. - * @error Invalid TopMenu Handle or client not in game. - */ -native bool:DisplayTopMenu(Handle:topmenu, client, TopMenuPosition:position); - -/** - * Displays a TopMenu category to a client. - * - * @param topmenu TopMenu Handle. - * @param category Category object id. - * @param client Client index. - * @return True on success, false on failure. - * @error Invalid TopMenu Handle or client not in game. - */ -native bool:DisplayTopMenuCategory(Handle:topmenu, TopMenuObject:category, client); - -/** - * Finds a category's object ID in a TopMenu. - * - * @param topmenu TopMenu Handle. - * @param name Object's unique name. - * @return TopMenuObject ID on success, or - * INVALID_TOPMENUOBJECT on failure. - * @error Invalid TopMenu Handle. - */ -native TopMenuObject:FindTopMenuCategory(Handle:topmenu, const String:name[]); - -/** - * Change the menu title caching behaviour of the TopMenu. By default the titles are cached to reduce overhead. - * If you need dynamic menu titles, which can change everytime the menu is displayed to a user, set this to false. - * - * @param topmenu TopMenu Handle. - * @param cache_titles Cache the menu titles and don't call the handler with TopMenuAction_DisplayTitle everytime the menu is drawn? - * @noreturn - * @error Invalid TopMenu Handle - */ -native SetTopMenuTitleCaching(Handle:topmenu, bool:cache_titles); - -/** - * Do not edit below this line! - */ -public Extension:__ext_topmenus = -{ - name = "TopMenus", - file = "topmenus.ext", -#if defined AUTOLOAD_EXTENSIONS - autoload = 1, -#else - autoload = 0, -#endif -#if defined REQUIRE_EXTENSIONS - required = 1, -#else - required = 0, -#endif -}; - -#if !defined REQUIRE_EXTENSIONS -public __ext_topmenus_SetNTVOptional() -{ - MarkNativeAsOptional("CreateTopMenu"); - MarkNativeAsOptional("LoadTopMenuConfig"); - MarkNativeAsOptional("AddToTopMenu"); - MarkNativeAsOptional("RemoveFromTopMenu"); - MarkNativeAsOptional("DisplayTopMenu"); - MarkNativeAsOptional("DisplayTopMenuCategory"); - MarkNativeAsOptional("FindTopMenuCategory"); - MarkNativeAsOptional("SetTopMenuTitleCaching"); -} -#endif |
