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+/**
+ * vim: set ts=4 sw=4 tw=99 noet :
+ * =============================================================================
+ * SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
+ * =============================================================================
+ *
+ * This file is part of the SourceMod/SourcePawn SDK.
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * As a special exception, AlliedModders LLC gives you permission to link the
+ * code of this program (as well as its derivative works) to "Half-Life 2," the
+ * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
+ * by the Valve Corporation. You must obey the GNU General Public License in
+ * all respects for all other code used. Additionally, AlliedModders LLC grants
+ * this exception to all derivative works. AlliedModders LLC defines further
+ * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
+ * or <http://www.sourcemod.net/license.php>.
+ *
+ * Version: $Id$
+ */
+
+#if defined _adt_array_included
+ #endinput
+#endif
+#define _adt_array_included
+
+/**
+ * Given a maximum string size (including the null terminator),
+ * returns the number of cells required to fit that string.
+ *
+ * @param size Number of bytes.
+ * @return Minimum number of cells required to fit the byte count.
+ */
+stock int ByteCountToCells(int size)
+{
+ if (!size)
+ {
+ return 1;
+ }
+
+ return (size + 3) / 4;
+}
+
+methodmap ArrayList < Handle {
+ // Creates a dynamic global cell array. While slower than a normal array,
+ // it can be used globally AND dynamically, which is otherwise impossible.
+ //
+ // The contents of the array are uniform; i.e. storing a string at index X
+ // and then retrieving it as an integer is NOT the same as StringToInt()!
+ // The "blocksize" determines how many cells each array slot has; it cannot
+ // be changed after creation.
+ //
+ // @param blocksize The number of cells each member of the array can
+ // hold. For example, 32 cells is equivalent to:
+ // new Array[X][32]
+ // @param startsize Initial size of the array. Note that data will
+ // NOT be auto-initialized.
+ // @return New Handle to the array object.
+ public native ArrayList(int blocksize=1, int startsize=0);
+
+ // Clears an array of all entries. This is the same as Resize(0).
+ public native void Clear();
+
+ // Clones an array, returning a new handle with the same size and data.
+ // This should NOT be confused with CloneHandle. This is a completely new
+ // handle with the same data but no relation to the original. It should
+ // closed when no longer needed.
+ //
+ // @return New handle to the cloned array object
+ public native ArrayList Clone();
+
+ // Resizes an array. If the size is smaller than the current size, the
+ // array is truncated. If the size is larger than the current size,
+ // the data at the additional indexes will not be initialized.
+ //
+ // @param newsize New size.
+ public native void Resize(int newsize);
+
+ // Pushes a value onto the end of an array, adding a new index.
+ //
+ // This may safely be used even if the array has a blocksize greater
+ // than 1.
+ //
+ // @param value Value to push.
+ // @return Index of the new entry.
+ // @error Invalid Handle or out of memory.
+ public native int Push(any value);
+
+ // Pushes a string onto the end of an array, truncating it if it is too big.
+ //
+ // @param value String to push.
+ // @return Index of the new entry.
+ public native int PushString(const char[] value);
+
+ // Pushes an array of cells onto the end of an array. The cells
+ // are pushed as a block (i.e. the entire array sits at the index),
+ // rather than pushing each cell individually.
+ //
+ // @param values Block of values to copy.
+ // @param size If not set, the number of elements copied from the array
+ // will be equal to the blocksize. If set higher than the
+ // blocksize, the operation will be truncated.
+ // @return Index of the new entry.
+ public native int PushArray(const any[] values, int size=-1);
+
+ // Retrieves a cell value from an array.
+ //
+ // @param index Index in the array.
+ // @param block Optionally specify which block to read from
+ // (useful if the blocksize > 0).
+ // @param asChar Optionally read as a byte instead of a cell.
+ // @return Value read.
+ // @error Invalid index.
+ public native any Get(int index, int block=0, bool asChar=false);
+
+ // Retrieves a string value from an array.
+ //
+ // @param index Index in the array.
+ // @param buffer Buffer to copy to.
+ // @param maxlength Maximum size of the buffer.
+ // @return Number of characters copied.
+ // @error Invalid index.
+ public native int GetString(int index, char[] buffer, int maxlength);
+
+ // Retrieves an array of cells from an array.
+ //
+ // @param index Index in the array.
+ // @param buffer Buffer to store the array in.
+ // @param size If not set, assumes the buffer size is equal to the
+ // blocksize. Otherwise, the size passed is used.
+ // @return Number of cells copied.
+ // @error Invalid index.
+ public native int GetArray(int index, any[] buffer, int size=-1);
+
+ // Sets a cell value in an array.
+ //
+ // @param index Index in the array.
+ // @param value Cell value to set.
+ // @param block Optionally specify which block to write to
+ // (useful if the blocksize > 0).
+ // @param asChar Optionally set as a byte instead of a cell.
+ // @error Invalid index, or invalid block.
+ public native void Set(int index, any value, int block=0, bool asChar=false);
+
+ // Sets a string value in an array.
+ //
+ // @param index Index in the array.
+ // @param value String value to set.
+ // @return Number of characters copied.
+ // @error Invalid index.
+ public native int SetString(int index, const char[] value);
+
+ // Sets an array of cells in an array.
+ //
+ // @param index Index in the array.
+ // @param values Array to copy.
+ // @param size If not set, assumes the buffer size is equal to the
+ // blocksize. Otherwise, the size passed is used.
+ // @return Number of cells copied.
+ // @error Invalid index.
+ public native int SetArray(int index, const any[] values, int size=-1);
+
+ // Shifts an array up. All array contents after and including the given
+ // index are shifted up by one, and the given index is then "free."
+ // After shifting, the contents of the given index is undefined.
+ //
+ // @param index Index in the array to shift up from.
+ // @error Invalid index.
+ public native void ShiftUp(int index);
+
+ // Removes an array index, shifting the entire array down from that position
+ // on. For example, if item 8 of 10 is removed, the last 3 items will then be
+ // (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
+ //
+ // @param index Index in the array to remove at.
+ // @error Invalid index.
+ public native void Erase(int index);
+
+ // Swaps two items in the array.
+ //
+ // @param index1 First index.
+ // @param index2 Second index.
+ // @error Invalid index.
+ public native void SwapAt(int index1, int index2);
+
+ // Returns the index for the first occurrence of the provided string. If
+ // the string cannot be located, -1 will be returned.
+ //
+ // @param item String to search for
+ // @return Array index, or -1 on failure
+ public native int FindString(const char[] item);
+
+ // Returns the index for the first occurrence of the provided value. If the
+ // value cannot be located, -1 will be returned.
+ //
+ // @param item Value to search for
+ // @param block Optionally which block to search in
+ // @return Array index, or -1 on failure
+ // @error Invalid block index
+ public native int FindValue(any item, int block=0);
+
+ // Sort an ADT Array. Specify the type as Integer, Float, or String.
+ //
+ // @param order Sort order to use, same as other sorts.
+ // @param type Data type stored in the ADT Array
+ public native void Sort(SortOrder order, SortType type);
+
+ // Custom sorts an ADT Array. You must pass in a comparison function.
+ //
+ // @param sortfunc Sort comparison function to use
+ // @param hndl Optional Handle to pass through the comparison calls.
+ public native void SortCustom(SortFuncADTArray sortfunc, Handle hndl=INVALID_HANDLE);
+
+ // Retrieve the size of the array.
+ property int Length {
+ public native get();
+ }
+
+ // Retrieve the blocksize the array was created with.
+ property int BlockSize {
+ public native get();
+ }
+};
+
+/**
+ * Creates a dynamic global cell array. While slower than a normal array,
+ * it can be used globally AND dynamically, which is otherwise impossible.
+ *
+ * The contents of the array are uniform; i.e. storing a string at index X
+ * and then retrieving it as an integer is NOT the same as StringToInt()!
+ * The "blocksize" determines how many cells each array slot has; it cannot
+ * be changed after creation.
+ *
+ * @param blocksize The number of cells each member of the array can
+ * hold. For example, 32 cells is equivalent to:
+ * new Array[X][32]
+ * @param startsize Initial size of the array. Note that data will
+ * NOT be auto-initialized.
+ * @return New Handle to the array object.
+ */
+native ArrayList CreateArray(int blocksize=1, int startsize=0);
+
+/**
+ * Clears an array of all entries. This is the same as ResizeArray(0).
+ *
+ * @param array Array Handle.
+ * @error Invalid Handle.
+ */
+native void ClearArray(Handle array);
+
+/**
+ * Clones an array, returning a new handle with the same size and data. This should NOT
+ * be confused with CloneHandle. This is a completely new handle with the same data but
+ * no relation to the original. You MUST close it.
+ *
+ * @param array Array handle to be cloned
+ * @return New handle to the cloned array object
+ * @error Invalid Handle
+ */
+native Handle CloneArray(Handle array);
+
+/**
+ * Resizes an array. If the size is smaller than the current size,
+ * the array is truncated. If the size is larger than the current size,
+ * the data at the additional indexes will not be initialized.
+ *
+ * @param array Array Handle.
+ * @param newsize New size.
+ * @error Invalid Handle or out of memory.
+ */
+native void ResizeArray(Handle array, int newsize);
+
+/**
+ * Returns the array size.
+ *
+ * @param array Array Handle.
+ * @return Number of elements in the array.
+ * @error Invalid Handle.
+ */
+native int GetArraySize(Handle array);
+
+/**
+ * Pushes a value onto the end of an array, adding a new index.
+ *
+ * This may safely be used even if the array has a blocksize
+ * greater than 1.
+ *
+ * @param array Array Handle.
+ * @param value Value to push.
+ * @return Index of the new entry.
+ * @error Invalid Handle or out of memory.
+ */
+native int PushArrayCell(Handle array, any value);
+
+/**
+ * Pushes a string onto the end of an array, truncating it
+ * if it is too big.
+ *
+ * @param array Array Handle.
+ * @param value String to push.
+ * @return Index of the new entry.
+ * @error Invalid Handle or out of memory.
+ */
+native int PushArrayString(Handle array, const char[] value);
+
+/**
+ * Pushes an array of cells onto the end of an array. The cells
+ * are pushed as a block (i.e. the entire array sits at the index),
+ * rather than pushing each cell individually.
+ *
+ * @param array Array Handle.
+ * @param values Block of values to copy.
+ * @param size If not set, the number of elements copied from the array
+ * will be equal to the blocksize. If set higher than the
+ * blocksize, the operation will be truncated.
+ * @return Index of the new entry.
+ * @error Invalid Handle or out of memory.
+ */
+native int PushArrayArray(Handle array, const any[] values, int size=-1);
+
+/**
+ * Retrieves a cell value from an array.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array.
+ * @param block Optionally specify which block to read from
+ * (useful if the blocksize > 0).
+ * @param asChar Optionally read as a byte instead of a cell.
+ * @return Value read.
+ * @error Invalid Handle, invalid index, or invalid block.
+ */
+native any GetArrayCell(Handle array, int index, int block=0, bool asChar=false);
+
+/**
+ * Retrieves a string value from an array.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array.
+ * @param buffer Buffer to copy to.
+ * @param maxlength Maximum size of the buffer.
+ * @return Number of characters copied.
+ * @error Invalid Handle or invalid index.
+ */
+native int GetArrayString(Handle array, int index, char[] buffer, int maxlength);
+
+/**
+ * Retrieves an array of cells from an array.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array.
+ * @param buffer Buffer to store the array in.
+ * @param size If not set, assumes the buffer size is equal to the
+ * blocksize. Otherwise, the size passed is used.
+ * @return Number of cells copied.
+ * @error Invalid Handle or invalid index.
+ */
+native int GetArrayArray(Handle array, int index, any[] buffer, int size=-1);
+
+/**
+ * Sets a cell value in an array.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array.
+ * @param value Cell value to set.
+ * @param block Optionally specify which block to write to
+ * (useful if the blocksize > 0).
+ * @param asChar Optionally set as a byte instead of a cell.
+ * @error Invalid Handle, invalid index, or invalid block.
+ */
+native void SetArrayCell(Handle array, int index, any value, int block=0, bool asChar=false);
+
+/**
+ * Sets a string value in an array.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array.
+ * @param value String value to set.
+ * @return Number of characters copied.
+ * @error Invalid Handle or invalid index.
+ */
+native int SetArrayString(Handle array, int index, const char[] value);
+
+/**
+ * Sets an array of cells in an array.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array.
+ * @param values Array to copy.
+ * @param size If not set, assumes the buffer size is equal to the
+ * blocksize. Otherwise, the size passed is used.
+ * @return Number of cells copied.
+ * @error Invalid Handle or invalid index.
+ */
+native int SetArrayArray(Handle array, int index, const any[] values, int size=-1);
+
+/**
+ * Shifts an array up. All array contents after and including the given
+ * index are shifted up by one, and the given index is then "free."
+ * After shifting, the contents of the given index is undefined.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array to shift up from.
+ * @error Invalid Handle or invalid index.
+ */
+native void ShiftArrayUp(Handle array, int index);
+
+/**
+ * Removes an array index, shifting the entire array down from that position
+ * on. For example, if item 8 of 10 is removed, the last 3 items will then be
+ * (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged.
+ *
+ * @param array Array Handle.
+ * @param index Index in the array to remove at.
+ * @error Invalid Handle or invalid index.
+ */
+native void RemoveFromArray(Handle array, int index);
+
+/**
+ * Swaps two items in the array.
+ *
+ * @param array Array Handle.
+ * @param index1 First index.
+ * @param index2 Second index.
+ * @error Invalid Handle or invalid index.
+ */
+native void SwapArrayItems(Handle array, int index1, int index2);
+
+/**
+ * Returns the index for the first occurrence of the provided string. If the string
+ * cannot be located, -1 will be returned.
+ *
+ * @param array Array Handle.
+ * @param item String to search for
+ * @return Array index, or -1 on failure
+ * @error Invalid Handle
+ */
+native int FindStringInArray(Handle array, const char[] item);
+
+/**
+ * Returns the index for the first occurrence of the provided value. If the value
+ * cannot be located, -1 will be returned.
+ *
+ * @param array Array Handle.
+ * @param item Value to search for
+ * @param block Optionally which block to search in
+ * @return Array index, or -1 on failure
+ * @error Invalid Handle or invalid block
+ */
+native int FindValueInArray(Handle array, any item, int block=0);
+
+/**
+ * Returns the blocksize the array was created with.
+ *
+ * @param array Array Handle.
+ * @return The blocksize of the array.
+ * @error Invalid Handle
+ */
+native int GetArrayBlockSize(Handle array);