From da518fdc0f32839730ccdee8098b59c6f842d93f Mon Sep 17 00:00:00 2001 From: navewindre Date: Mon, 13 Nov 2023 14:28:08 +0100 Subject: ya --- sourcemod-1.5-dev/scripting/include/adt_array.inc | 283 ++++++++++++++++++++++ 1 file changed, 283 insertions(+) create mode 100644 sourcemod-1.5-dev/scripting/include/adt_array.inc (limited to 'sourcemod-1.5-dev/scripting/include/adt_array.inc') diff --git a/sourcemod-1.5-dev/scripting/include/adt_array.inc b/sourcemod-1.5-dev/scripting/include/adt_array.inc new file mode 100644 index 0000000..798ae55 --- /dev/null +++ b/sourcemod-1.5-dev/scripting/include/adt_array.inc @@ -0,0 +1,283 @@ +/** + * vim: set ts=4 : + * ============================================================================= + * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. + * ============================================================================= + * + * This file is part of the SourceMod/SourcePawn SDK. + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License, version 3.0, as published by the + * Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see . + * + * As a special exception, AlliedModders LLC gives you permission to link the + * code of this program (as well as its derivative works) to "Half-Life 2," the + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software + * by the Valve Corporation. You must obey the GNU General Public License in + * all respects for all other code used. Additionally, AlliedModders LLC grants + * this exception to all derivative works. AlliedModders LLC defines further + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), + * or . + * + * Version: $Id$ + */ + +#if defined _adt_array_included + #endinput +#endif +#define _adt_array_included + +/** + * Given a maximum string size (including the null terminator), + * returns the number of cells required to fit that string. + * + * @param size Number of bytes. + * @return Minimum number of cells required to fit the byte count. + */ +stock ByteCountToCells(size) +{ + if (!size) + { + return 1; + } + + return (size + 3) / 4; +} + +/** + * Creates a dynamic global cell array. While slower than a normal array, + * it can be used globally AND dynamically, which is otherwise impossible. + * + * The contents of the array are uniform; i.e. storing a string at index X + * and then retrieving it as an integer is NOT the same as StringToInt()! + * The "blocksize" determines how many cells each array slot has; it cannot + * be changed after creation. + * + * @param blocksize The number of cells each member of the array can + * hold. For example, 32 cells is equivalent to: + * new Array[X][32] + * @param startsize Initial size of the array. Note that data will + * NOT be auto-intialized. + * @return New Handle to the array object. + */ +native Handle:CreateArray(blocksize=1, startsize=0); + +/** + * Clears an array of all entries. This is the same as ResizeArray(0). + * + * @param array Array Handle. + * @noreturn + * @error Invalid Handle. + */ +native ClearArray(Handle:array); + +/** + * Clones an array, returning a new handle with the same size and data. This should NOT + * be confused with CloneHandle. This is a completely new handle with the same data but + * no relation to the original. You MUST close it. + * + * @param array Array handle to be cloned + * @return New handle to the cloned array object + * @error Invalid Handle + */ +native Handle:CloneArray(Handle:array); + +/** + * Resizes an array. If the size is smaller than the current size, + * the array is truncated. + * + * @param array Array Handle. + * @param newsize New size. + * @noreturn + * @error Invalid Handle or out of memory. + */ +native bool:ResizeArray(Handle:array, newsize); + +/** + * Returns the array size. + * + * @param array Array Handle. + * @return Number of elements in the array. + * @error Invalid Handle. + */ +native GetArraySize(Handle:array); + +/** + * Pushes a value onto the end of an array, adding a new index. + * + * This may safely be used even if the array has a blocksize + * greater than 1. + * + * @param array Array Handle. + * @param value Value to push. + * @return Index of the new entry. + * @error Invalid Handle or out of memory. + */ +native PushArrayCell(Handle:array, any:value); + +/** + * Pushes a string onto the end of an array, truncating it + * if it is too big. + * + * @param array Array Handle. + * @param value String to push. + * @return Index of the new entry. + * @error Invalid Handle or out of memory. + */ +native PushArrayString(Handle:array, const String:value[]); + +/** + * Pushes an array of cells onto the end of an array. The cells + * are pushed as a block (i.e. the entire array sits at the index), + * rather than pushing each cell individually. + * + * @param array Array Handle. + * @param values Block of values to copy. + * @param size If not set, the number of elements copied from the array + * will be equal to the blocksize. If set higher than the + * blocksize, the operation will be truncated. + * @return Index of the new entry. + * @error Invalid Handle or out of memory. + */ +native PushArrayArray(Handle:array, const any:values[], size=-1); + +/** + * Retrieves a cell value from an array. + * + * @param array Array Handle. + * @param index Index in the array. + * @param block Optionally specify which block to read from + * (useful if the blocksize > 0). + * @param asChar Optionally read as a byte instead of a cell. + * @return Value read. + * @error Invalid Handle, invalid index, or invalid block. + */ +native any:GetArrayCell(Handle:array, index, block=0, bool:asChar=false); + +/** + * Retrieves a string value from an array. + * + * @param array Array Handle. + * @param index Index in the array. + * @param buffer Buffer to copy to. + * @param maxlength Maximum size of the buffer. + * @return Number of characters copied. + * @error Invalid Handle or invalid index. + */ +native GetArrayString(Handle:array, index, String:buffer[], maxlength); + +/** + * Retrieves an array of cells from an array. + * + * @param array Array Handle. + * @param index Index in the array. + * @param buffer Buffer to store the array in. + * @param size If not set, assumes the buffer size is equal to the + * blocksize. Otherwise, the size passed is used. + * @return Number of cells copied. + * @error Invalid Handle or invalid index. + */ +native GetArrayArray(Handle:array, index, any:buffer[], size=-1); + +/** + * Sets a cell value in an array. + * + * @param array Array Handle. + * @param index Index in the array. + * @param value Cell value to set. + * @param block Optionally specify which block to write to + * (useful if the blocksize > 0). + * @param asChar Optionally set as a byte instead of a cell. + * @noreturn + * @error Invalid Handle, invalid index, or invalid block. + */ +native SetArrayCell(Handle:array, index, any:value, block=0, bool:asChar=false); + +/** + * Sets a string value in an array. + * + * @param array Array Handle. + * @param index Index in the array. + * @param value String value to set. + * @return Number of characters copied. + * @error Invalid Handle or invalid index. + */ +native SetArrayString(Handle:array, index, const String:value[]); + +/** + * Sets an array of cells in an array. + * + * @param array Array Handle. + * @param index Index in the array. + * @param values Array to copy. + * @param size If not set, assumes the buffer size is equal to the + * blocksize. Otherwise, the size passed is used. + * @return Number of cells copied. + * @error Invalid Handle or invalid index. + */ +native SetArrayArray(Handle:array, index, const any:values[], size=-1); + +/** + * Shifts an array up. All array contents after and including the given + * index are shifted up by one, and the given index is then "free." + * After shifting, the contents of the given index is undefined. + * + * @param array Array Handle. + * @param index Index in the array to shift up from. + * @noreturn + * @error Invalid Handle or invalid index. + */ +native ShiftArrayUp(Handle:array, index); + +/** + * Removes an array index, shifting the entire array down from that position + * on. For example, if item 8 of 10 is removed, the last 3 items will then be + * (6,7,8) instead of (7,8,9), and all indexes before 8 will remain unchanged. + * + * @param array Array Handle. + * @param index Index in the array to remove at. + * @noreturn + * @error Invalid Handle or invalid index. + */ +native RemoveFromArray(Handle:array, index); + +/** + * Swaps two items in the array. + * + * @param array Array Handle. + * @param index1 First index. + * @param index2 Second index. + * @noreturn + * @error Invalid Handle or invalid index. + */ +native SwapArrayItems(Handle:array, index1, index2); + +/** + * Returns the index for the first occurance of the provided string. If the string + * cannot be located, -1 will be returned. + * + * @param array Array Handle. + * @param item String to search for + * @return Array index, or -1 on failure + * @error Invalid Handle + */ +native FindStringInArray(Handle:array, const String:item[]); + +/** + * Returns the index for the first occurance of the provided value. If the value + * cannot be located, -1 will be returned. + * + * @param array Array Handle. + * @param item Value to search for + * @return Array index, or -1 on failure + * @error Invalid Handle + */ +native FindValueInArray(Handle:array, any:item); -- cgit v1.2.3