From da518fdc0f32839730ccdee8098b59c6f842d93f Mon Sep 17 00:00:00 2001 From: navewindre Date: Mon, 13 Nov 2023 14:28:08 +0100 Subject: ya --- sourcemod/scripting/include/geoip.inc | 241 ++++++++++++++++++++++++++++++++++ 1 file changed, 241 insertions(+) create mode 100644 sourcemod/scripting/include/geoip.inc (limited to 'sourcemod/scripting/include/geoip.inc') diff --git a/sourcemod/scripting/include/geoip.inc b/sourcemod/scripting/include/geoip.inc new file mode 100644 index 0000000..0676f75 --- /dev/null +++ b/sourcemod/scripting/include/geoip.inc @@ -0,0 +1,241 @@ +/** + * vim: set ts=4 : + * ============================================================================= + * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. + * ============================================================================= + * + * This file is part of the SourceMod/SourcePawn SDK. + * + * This program is free software; you can redistribute it and/or modify it under + * the terms of the GNU General Public License, version 3.0, as published by the + * Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see . + * + * As a special exception, AlliedModders LLC gives you permission to link the + * code of this program (as well as its derivative works) to "Half-Life 2," the + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software + * by the Valve Corporation. You must obey the GNU General Public License in + * all respects for all other code used. Additionally, AlliedModders LLC grants + * this exception to all derivative works. AlliedModders LLC defines further + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), + * or . + * + * Version: $Id$ + */ + +#if defined _geoip_included + #endinput +#endif +#define _geoip_included + +enum Continent +{ + CONTINENT_UNKNOWN = 0, + CONTINENT_AFRICA, + CONTINENT_ANTARCTICA, + CONTINENT_ASIA, + CONTINENT_EUROPE, + CONTINENT_NORTH_AMERICA, + CONTINENT_OCEANIA, + CONTINENT_SOUTH_AMERICA, +}; + +// The system of measurement for calculate the distance between geographical coordinates +#define SYSTEM_METRIC 0 // kilometers +#define SYSTEM_IMPERIAL 1 // statute miles + +#include + +/** + * @section IP addresses can contain ports, the ports will be stripped out. + */ + +/** + * Gets the two character country code from an IP address. (US, CA, etc) + * + * @param ip Ip to determine the country code. + * @param ccode Destination string buffer to store the code. + * @return True on success, false otherwise. + */ +native bool GeoipCode2(const char[] ip, char ccode[3]); + +/** + * Gets the three character country code from an IP address. (USA, CAN, etc) + * + * @param ip Ip to determine the country code. + * @param ccode Destination string buffer to store the code. + * @return True on success, false otherwise. + */ +native bool GeoipCode3(const char[] ip, char ccode[4]); + +/** + * Gets the region code with country code from an IP address. (US-IL, CH-CHE, etc) + * + * @param ip Ip to determine the region code. + * @param ccode Destination string buffer to store the code. + * @return True on success, false otherwise. + */ +native bool GeoipRegionCode(const char[] ip, char ccode[12]); + +/** + * Gets the two character continent code from an IP address. (EU, AS, etc) + * + * @param ip Ip to determine the continent code. + * @param ccode Destination string buffer to store the code. + * @return The continent id on success, 0 otherwise. + */ +native Continent GeoipContinentCode(const char[] ip, char ccode[3]); + +/** + * Gets the full country name. + * + * @param ip Ip to determine the country code. + * @param name Destination string buffer to store the country name. + * @param maxlength Maximum length of output string buffer. + * @return True on success, false otherwise. + */ +native bool GeoipCountry(const char[] ip, char[] name, int maxlength); + +/** + * Gets the full country name. + * + * @param ip Ip to determine the country code. + * @param name Destination string buffer to store the country name. + * @param maxlength Maximum length of output string buffer. + * @param client Client index in order to return the result in the player's language + * -1: the default language, which is english. + * 0: the server language. You can use LANG_SERVER define. + * >=1: the player's language. + * @return True on success, false otherwise. + */ +native bool GeoipCountryEx(const char[] ip, char[] name, int maxlength, int client = -1); + +/** + * Gets the full continent name. + * + * @param ip Ip to determine the continent code. + * @param name Destination string buffer to store the continent name. + * @param maxlength Maximum length of output string buffer. + * @param client Client index in order to return the result in the player's language + * -1: the default language, which is english. + * 0: the server language. You can use LANG_SERVER define. + * >=1: the player's language. + * @return True on success, false otherwise. + */ +native bool GeoipContinent(const char[] ip, char[] name, int maxlength, int client = -1); + +/** + * Gets the full region name. + * + * @param ip Ip to determine the region code. + * @param name Destination string buffer to store the region name. + * @param maxlength Maximum length of output string buffer. + * @param client Client index in order to return the result in the player's language + * -1: the default language, which is english. + * 0: the server language. You can use LANG_SERVER define. + * >=1: the player's language. + * @return True on success, false otherwise. + */ +native bool GeoipRegion(const char[] ip, char[] name, int maxlength, int client = -1); + +/** + * Gets the city name. + * + * @param ip Ip to determine the city code. + * @param name Destination string buffer to store the city name. + * @param maxlength Maximum length of output string buffer. + * @param client Client index in order to return the result in the player's language + * -1: the default language, which is english. + * 0: the server language. You can use LANG_SERVER define. + * >=1: the player's language. + * @return True on success, false otherwise. + */ +native bool GeoipCity(const char[] ip, char[] name, int maxlength, int client = -1); + +/** + * Gets the timezone. + * + * @param ip Ip to determine the timezone. + * @param name Destination string buffer to store the timezone. + * @param maxlength Maximum length of output string buffer. + * @return True on success, false otherwise. + */ +native bool GeoipTimezone(const char[] ip, char[] name, int maxlength); + +/** + * Gets the city's latitude + * + * @param ip Ip to determine the city latitude. + * @return The result of the latitude, 0 if latitude is not found + */ +native float GeoipLatitude(const char[] ip); + +/** + * Gets the city's longitude + * + * @param ip Ip to determine the city longitude. + * @return The result of the longitude, 0 if longitude is not found + */ +native float GeoipLongitude(const char[] ip); + +/* + * Calculate the distance between geographical coordinates, latitude and longitude. + * + * @param lat1 The first IP latitude. + * @param lon1 The first IP longitude. + * @param lat2 The second IP latitude. + * @param lon2 The second IP longitude. + * @param system The system of measurement, 0 = Metric(kilometers) or 1 = English(miles). + * + * @return The distance as result in specified system of measurement. + */ +native float GeoipDistance(float lat1, float lon1, float lat2, float lon2, int system = SYSTEM_METRIC); + +/** + * @endsection + */ + +/** + * Do not edit below this line! + */ +public Extension __ext_geoip = +{ + name = "GeoIP", + file = "geoip.ext", +#if defined AUTOLOAD_EXTENSIONS + autoload = 1, +#else + autoload = 0, +#endif +#if defined REQUIRE_EXTENSIONS + required = 1, +#else + required = 0, +#endif +}; + +#if !defined REQUIRE_EXTENSIONS +public void __ext_geoip_SetNTVOptional() +{ + MarkNativeAsOptional("GeoipCode2"); + MarkNativeAsOptional("GeoipCode3"); + MarkNativeAsOptional("GeoipRegionCode"); + MarkNativeAsOptional("GeoipContinentCode"); + MarkNativeAsOptional("GeoipCountry"); + MarkNativeAsOptional("GeoipCountryEx"); + MarkNativeAsOptional("GeoipContinent"); + MarkNativeAsOptional("GeoipRegion"); + MarkNativeAsOptional("GeoipCity"); + MarkNativeAsOptional("GeoipTimezone"); + MarkNativeAsOptional("GeoipLatitude"); + MarkNativeAsOptional("GeoipLongitude"); + MarkNativeAsOptional("GeoipDistance"); +} +#endif -- cgit v1.2.3