From 5e2eb7d67ae933b7566f1944d0bb7744da03d586 Mon Sep 17 00:00:00 2001 From: aura Date: Tue, 17 Feb 2026 23:42:09 +0100 Subject: move source stuff to its own folder --- sourcemod/scripting/include/smlib/vehicles.inc | 137 ------------------------- 1 file changed, 137 deletions(-) delete mode 100644 sourcemod/scripting/include/smlib/vehicles.inc (limited to 'sourcemod/scripting/include/smlib/vehicles.inc') diff --git a/sourcemod/scripting/include/smlib/vehicles.inc b/sourcemod/scripting/include/smlib/vehicles.inc deleted file mode 100644 index 61006fe..0000000 --- a/sourcemod/scripting/include/smlib/vehicles.inc +++ /dev/null @@ -1,137 +0,0 @@ -#if defined _smlib_vehicles_included - #endinput -#endif -#define _smlib_vehicles_included - -#include -#include -#include -#include - -/** - * Returns the vehicle's driver. - * If there is no driver in the vehicle, -1 is returned. - * - * @param vehicle Entity index. - * @return Client index, or -1 if there is no driver. - */ -stock int Vehicle_GetDriver(int vehicle) -{ - int m_hVehicle = GetEntPropEnt(vehicle, Prop_Send, "m_hPlayer"); - - return m_hVehicle; -} - -/** - * Returns whether there is a driver in the vehicle or not. - * - * @param vehicle Entity index. - * @return True if the vehicle has a driver, false otherwise - */ -stock bool Vehicle_HasDriver(int vehicle) -{ - return Vehicle_GetDriver(vehicle) != -1; -} - -/** - * Kicks the driver ouf of the vehicle - * - * @param vehicle Entity index. - * @return True on success, false otherwise. - */ -stock bool Vehicle_ExitDriver(int vehicle) -{ - if (!Vehicle_HasDriver(vehicle)) { - return false; - } - - return AcceptEntityInput(vehicle, "ExitVehicle"); -} - -/** - * Start's the vehicle's engine - * - * @param vehicle Entity index. - * @return True on success, false otherwise. - */ -stock bool Vehicle_TurnOn(int vehicle) -{ - return AcceptEntityInput(vehicle, "TurnOn"); -} - -/** - * Shuts down the vehicle's engine - * - * @param vehicle Entity index. - * @return True on success, false otherwise. - */ -stock bool Vehicle_TurnOff(int vehicle) -{ - return AcceptEntityInput(vehicle, "TurnOff"); -} - -/** - * Locks the vehicle. - * - * @param vehicle Entity index. - * @return True on success, false otherwise. - */ -stock bool Vehicle_Lock(int vehicle) -{ - return AcceptEntityInput(vehicle, "Lock"); -} - -/** - * Unlocks the vehicle. - * - * @param vehicle Entity index. - * @return True on success, false otherwise. - */ -stock bool Vehicle_Unlock(int vehicle) -{ - return AcceptEntityInput(vehicle, "Unlock"); -} - -/** - * Returns wether the entity is a valid vehicle or not. - * - * @param vehicle Entity index. - * @return True if it is a valid vehicle, false otherwise. - */ -stock bool Vehicle_IsValid(int vehicle) -{ - if (!Entity_IsValid(vehicle)) { - return false; - } - - return Entity_ClassNameMatches(vehicle, "prop_vehicle", true); -} - -/** - * Reads the vehicle script from a vehicle. - * This script contains all the vehicle settings like its speed - * and that stuff. - * - * @param vehicle Entity index. - * @param buffer String Buffer. - * @param size String Buffer size. - * @noreturn - */ -stock void Vehicle_GetScript(int vehicle, char[] buffer, int size) -{ - GetEntPropString(vehicle, Prop_Data, "m_vehicleScript", buffer, size); -} - -/** - * Sets the script of a vehicle. - * This script contains all the vehicle settings like its speed - * and that stuff. - * - * @param vehicle Entity index. - * @param buffer Vehicle Script path. - * @noreturn - */ -stock void Vehicle_SetScript(int vehicle, char[] script) -{ - DispatchKeyValue(vehicle, "vehiclescript", script); -} -- cgit v1.2.3