#if defined _gamechaos_stocks_arrays_included #endinput #endif #define _gamechaos_stocks_arrays_included #define GC_ARRAYS_VERSION 0x01_00_00 #define GC_ARRAYS_VERSION_STRING "1.0.0" /** * Copies an array into an arraylist. * * @param array Arraylist Handle. * @param index Index in the arraylist. * @param values Array to copy. * @param size Size of the array to copy. * @param offset Arraylist offset to set. * @return Number of cells copied. * @error Invalid Handle or invalid index. */ stock int GCSetArrayArrayIndexOffset(ArrayList array, int index, const any[] values, int size, int offset) { int cells; for (int i; i < size; i++) { array.Set(index, values[i], offset + i); cells++; } return cells; } /** * Copies an arraylist's specified cells to an array. * * @param array Arraylist Handle. * @param index Index in the arraylist. * @param result Array to copy to. * @param size Size of the array to copy to. * @param offset Arraylist offset. * @return Number of cells copied. * @error Invalid Handle or invalid index. */ stock int GCCopyArrayArrayIndex(const ArrayList array, int index, any[] result, int size, int offset) { int cells; for (int i = offset; i < (size + offset); i++) { result[i] = array.Get(index, i); cells++; } return cells; }