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authorDana Jansens <danakj@orodu.net>2003-09-09 07:16:38 +0000
committerDana Jansens <danakj@orodu.net>2003-09-09 07:16:38 +0000
commit8fe0cb8989c1fe12b30b9030b446345f25340d35 (patch)
treeb6153a2844ff8a1872d53bf0c843f6079db6f8f8 /openbox/action.h
parent0f544808b8372a6c8a2cbfae214f2803dd3c6170 (diff)
no more interactive mouse actions, they are evil etc. actions now "feel" much more solid. if move/resizing a window while changing workspaces, it will follow.
Diffstat (limited to 'openbox/action.h')
-rw-r--r--openbox/action.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/openbox/action.h b/openbox/action.h
index 18525072..debae8eb 100644
--- a/openbox/action.h
+++ b/openbox/action.h
@@ -153,7 +153,6 @@ void action_free(ObAction *a);
/*! Executes an action.
@param c The client associated with the action. Can be NULL.
- @param context The context in which the user action occured.
@param state The keyboard modifiers state at the time the user action occured
@param button The mouse button used to execute the action.
@param x The x coord at which the user action occured.
@@ -164,21 +163,20 @@ void action_free(ObAction *a);
affects interactive actions, but should generally always be FALSE.
*/
void action_run_full(ObAction *a, struct _ObClient *c,
- ObFrameContext context,
guint state, guint button, gint x, gint y,
gboolean cancel, gboolean done);
-#define action_run_mouse(a, c, t, s, b, x, y) \
- action_run_full(a, c, t, s, b, x, y, FALSE, FALSE)
+#define action_run_mouse(a, c, s, b, x, y) \
+ action_run_full(a, c, s, b, x, y, FALSE, FALSE)
#define action_run_interactive(a, c, s, n, d) \
- action_run_full(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, n, d)
+ action_run_full(a, c, s, 0, -1, -1, n, d)
#define action_run_key(a, c, s, x, y) \
- action_run_full(a, c, OB_FRAME_CONTEXT_NONE, s, 0, x, y, FALSE,FALSE)
+ action_run_full(a, c, s, 0, x, y, FALSE,FALSE)
#define action_run(a, c, s) \
- action_run_full(a, c, OB_FRAME_CONTEXT_NONE, s, 0, -1, -1, FALSE,FALSE)
+ action_run_full(a, c, s, 0, -1, -1, FALSE,FALSE)
/* Execute */
void action_execute(union ActionData *data);