| Age | Commit message (Collapse) | Author |
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Avoids warnings like 'Source ID 8382 was not found when attempting to
remove it'. In particular some removals were missing in menuframe.c
resulting in a warning being printed every time a submenu was opened.
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This way, it can avoid running the code that moves it to a good position
relative to a mouse that isn't there
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The ObMenuFrame was not being freed, and the child pointer was being left
pointing to the frame that was not visible.
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Use screen_find_monitor(area) instead of screen_find_monitor_point(
topleft corner) in order to find a better monitor when the menu isn't
opening with the mouse cursor in the top left corner.
I made screen_find_monitor return the primary screen when it failed to
find a monitor containing the rect, instead of the total area, no idea
what behaviour this will change but I doubt it will be worse.
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This reverts commit aa3685d16af4a565eecdc39047ee8d140ef5cd99.
Mika's commit using a GSource to handle X Events fixes this problem, so this
commit is not needed
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GMainLoop doesn't cause an flush to occur after handling a timeout.
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area functions when possible
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create an Input Context for use during keyboard grabs, and use this to
translate KeyPress events properly.
make the menu respond to KeyPress events, since these are the only ones that
can be translated properly, but still execute things from KeyRelease events
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this allows translation of keys not in the base keyboard layout
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Also nukes menu_frame_hide_all_client() as it is now unused.
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Conflicts:
configure.ac
data/rc.xml
openbox/client.c
openbox/event.c
openbox/focus_cycle.c
openbox/focus_cycle_popup.c
openbox/openbox.c
openbox/prop.c
openbox/prop.h
openbox/screen.c
parser/parse.c
version.h.in
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Conflicts:
Makefile.am
openbox/actions/focus.c
openbox/config.c
openbox/event.c
openbox/menuframe.c
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selected
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Make 'left' key in a menu close it's visible child menu and move to the parent
properly.
Make clicking on a menu item in a menu close any of its grandchildren and
remove focus from its children, effectively focusing the menu item you
clicked on.
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When nothing in a menu is selected, go back to selecting the open submenu.
Adjust the LeaveNotify event handling to only respond when there is not a
EnterNotify coming for the same menu frame.
Change the default submenu show/hide delays.
Have the default values for submenu show/hide match the default rc.xml
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This reverts commit 828c095c8b5a2df96a38faaeb8a0df504e68e70f.
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while the entry is selected"
This reverts commit 8ada991d829671ab5e6dd4c5526b6a0238ba6a16.
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Set version stuff to 3.5.0-rc1.
Copy the CHANGELOG from 3.4-working.
Rename the obt-4.0 and obrender-4.0 pkgconfig stuff to obt-3.5 and obrender-3.5
Rename the "render" directory to "obrender" so that the public headers can be
installed in <obrender/*>
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Conflicts:
obt/keyboard.c
obt/keyboard.h
openbox/event.c
openbox/menuframe.c
openbox/moveresize.c
openbox/openbox.c
openbox/screen.c
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the entry is selected
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This allows users to move to the submenu across other menu items (the same
as they already could across other menu items that were submenus).
This uses the same config delay for hiding submenus as it does for showing
new ones.
Based off the ideas in bug #3762.
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This fixes a bug which forced menus to show up on the same monitor as the
mouse pointer.
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Add asserts to default: in switch statements
Store pointed to variables locally so it knows they don't change
Remove some dead assignments
Mark ob_exit_with_error as noreturn
Use "%s", msg instead of just msg to printf style functions
Use the c_pfocus variable
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Conflicts:
obt/keyboard.c
openbox/actions/cyclewindows.c
openbox/actions/directionalwindows.c
openbox/frame.c
openbox/openbox.c
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Conflicts:
openbox/menuframe.c
openbox/prompt.c
openbox/prop.c
openbox/prop.h
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Added:
menu.separator.color
menu.separator.width
menu.separator.padding.width
menu.separator.padding.height
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Conflicts:
openbox/frame.c
openbox/menuframe.c
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If an icon is the same as one in the cache, then it uses that one.
icons of different sizes (from the same client) are linked together into
one, and resizes of icons are cached and linked to all the various sizes.
so you only need one icon in memory for all your terminals now. ya!
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Diffing against the old work branch where most of the changes
in backport were cherry-picked from indicates this should be
alright. (0de9097017d4d1991388a35e380a57dc1135b431)
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If an icon is the same as one in the cache, then it uses that one.
icons of different sizes (from the same client) are linked together into
one, and resizes of icons are cached and linked to all the various sizes.
so you only need one icon in memory for all your terminals now. ya!
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