| Age | Commit message (Collapse) | Author |
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values
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from the edge (but it slows down after the first time)
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little ugly.
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ratios
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them resist properly when resizing
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direction being resized" which makes so much more sense and doesn't need all this conversion back and forth
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and from edge)
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time around. eat enter events in client_configure when user is FALSE.
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mode and drawcontents off
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wonder if this will cause but reports. it still does for restacking though..
little cleanup in client.c, and remove client_configure macro which was now
redundant
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add a confine option to grab_pointer to confine the pointer to the screen, and use that for moveresize
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destroy_notify which is really what it is, and is more consistant now that there are 2 notifies
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frame logically and it will do everything except during animations the frame will show what it needs to for visual display.
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perfectly now ?
one change in action.c may affect bindings... THIS COULD BREAK CURRENT CONFIG FILES. ya.
so, if you used a press binding and it moved the window, no enter event will be generated for that anymore because you are holding down the button when the window moves. if you don't like that then use a click binding instead.
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let you do keyboard actions while move/resizing. yay. also you can click in windows at the same time..
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non-northwest gravities. now it is not. at least, that is the idea.
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