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Adds an <interactive>bool</interactive> option to the NextWindow and
PreviousWindow actions. When it is false, the action is not interactive and will
immediately switch focus to whatever the next focus target is.
Removing the "interactive" flag from the focus_cycle() method, as it was unused
previously, and the new code does not make use of it either. In order to be
non-interactive it simply starts a focus_cycle then immediately ends it when the
action ends.
The "interactive" flag in focus_cycle() forced a linear cycling order which may
not be what you want, so the new method is preferrable anyhow.
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consistent (Fix bug 5758)
$wip and $pid would output values for the current target window if there was
one, but output nothing at all if there wasn't making the output difficult to
parse. Changed to make these always output a 0 if there is no target.
Added a $pointer variable that is replaced with the x and y coordiates of the
pointer, separated by a space.
Inspired by the work of Denis Kaganovich <mahatma@eu.by>.
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reset the focus cycling (Fix bug 5410)
We were only doing this if a dialog was showing. But if it's the target, then
a dialog is not relevant, we should always recompute the focus cycling. This
avoids a crash when not using a dialog and closing a window during cycling.
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Inspired by patches from Brian Mock <mock.brian@gmail.com>.
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matching (Fix bug 5277)
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interacting with another window (Fix bug 5419).
When the execute action was run, we would say that the user had used the focused
at that time. Then when a new window popped up, we'd think the user was busy in
the current window and prevent the new one from steal focus.
Now the execute action does not update the "user interacted with the focused
window" timestamp anymore. So, if they aren't currently typing in some window
when they trigger an execute action, and the window appears, it will steal
focus.
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In Openbox 3.4 we used the group leader's WM_CLASS value when it was available.
This prevents windows in the group from overriding with a specific value,
however which is bad. More rationale can be found in
http://icculus.org/pipermail/openbox/2010-September/006790.html
Some applications (eg. Firefox) use command line flags to set the WM_CLASS
property on the group leader but do not change the property on the mapped
windows themselves. This makes matching these windows not possible in Openbox
3.5.
We resolve this by exposing the group's WM_CLASS values alongside the individual
window's values. We add _OB_APP_GROUP_NAME and _OB_APP_GROUP_CLASS properties
along with "groupname" and "classname" attributes for the rc.xml application
tag.
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When the given file name can not be found in your XDG_CONFIG_HOME, ie in
~/.config/openbox, then try the file name directly.
This means if you specify a menu file such as "/home/dana/helloworld.xml",
openbox will try, in order:
1) ~/.config/openbox/home/dana/helloworld.xml
2) /home/dana/helloworld.xml
And it will load the file you meant when it tries the second one.
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Adds a new placement algorithm that finds a place on the monitor that overlaps
the least amount of windows as possible.
Original patch by Ian Zimmerman <itz@buug.org>.
Port to Openbox 3.5 by David Vogt <dv@adfinis.c>.
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monitor (Fix bug 5500)
Previously we would try to find the primary monitor and use that when the search
was outside any monitor. However, if the primary monitor is chosen by the mouse
position and the mouse is not inside any monitor, we enter infinite recursion
trying to find the primary monitor.
The nearest monitor is a better metric anyhow, and this ensures
screen_find_monitor() is never recursive as it always returns a value without
depending on other screen.c methods.
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pointer (Fix bug 4992)
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When monitors overlap (this happens with cloning), we were choosing a monitor
to associate with a window, for maximization for example, somewhat arbitrarily.
Now we have a more clever algorithm that considers the configured primary
monitor first, and that does not prefer monitors based on their sizes, but only
how much of the window is in the monitor, excluding parts that were claimed
by another monitor already.
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bug 5518)
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associated with them.
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increments (Fix bug 5228)
If the resize is less than the window's resize increment then we bump it up
to ensure a resize does at least happen.
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this function sorts each group of entries that appear together between two
consecutive separators (or ends of the list)
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The ObMenuFrame was not being freed, and the child pointer was being left
pointing to the frame that was not visible.
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it. Make --version match README.
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another enter event?)
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We were finding the KeySym first, and then converting back to a modifier mask.
But KeySym on a key's release can differ from on its press, and we don't need
them to determine the modmask from the keycode.
[setxkbmap -option "grp:shifts_toggle"] turns Shift_L into XK_ISO_Prev_Group on
key release, and Shift_R into XK_ISO_Next_Group.
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Make mod state passing more consistent, and always give actions the full state
instead of stripping sometimes. (They ended up expecting it stripped always).
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gtk+ 3.4 apparently sends these randomly when you select text in a
GtkEntry. This also fixes bug #5460.
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Copy/paste error?
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ObMonitorPlace for per-app too
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position in it.
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per-app settings (bug #5180)
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splits client_setup_decor_and_functions() into 3 functions.
1. add client_setup_default_decor_and_functions()
- called from client_get_all() to get the maximum decor/functions that will
be available for use by the client.
2. add client_setup_decor_undecorated()
- sets up the client's undecorarted decor if the flag is set by the per-app
settings or session state.
- we do this before setting up the frame so the frame reflects the window as it
should be when getting placed.
3. client_setup_decor_and_functions()
- calls the above 2 to perform the same functions as before.
- added to client_apply_startup_state() so that we can ensure it was run fully
at least once in the mapping process, since it is not called in
client_get_all() anymore.
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It will get the primary monitor if there is not monitor under the pointer. But
assert so it's clear something went wrong if this does happen. Note that there
was previously no check for the return value even though the comment claimed
there should be.
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The attached patch adds three theme options with backward compatible defaults:
undecorated.border.width
defaults to border.width
window.undecorated.active.border.color
defaults to window.active.border.color
window.undecorated.inactive.border.color
defaults to window.inactive.border.color
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Don't assume old tree is non-null and start rebinding it.
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click was
Bug #5152 - "mouse double-click time is too low by default - 200ms"
We only use the doubleclick in one place in the default configuration,
for doubleclicking titlebars to maximize windows, so any negative impact
of increasing the timeout should be minimal, especially with the
addition of requiring the two clicks to be in the same place.
Doubleclicks are hardcoded to occur within 8 pixels for now, it doesn't
seem worth it to add a config until someone complains. A possibility is
using the drag threshold, but some people have that set very low so it
could be hard to doubleclick then.
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Showing prompts causes messages to be created which causes the glib message
handler to abort(). Save the messages and show them when done all other
processing for the current event.
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It is the same as "none" for backward compatibility (it used to be a boolean).
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When focusing a window, bring its helper windows. This happened before when
switching its desktop, but if you have 2 windows on different desktops and
switch between them, the helpers should come to both when they are being used.
When a new helper/modal window maps on a different desktop and you are using
the application, then the helper/modal window is moved to the current desktop
to be with the application you are using.
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Change the logic for when to allow stealing focus across desktops.
- It was possible to call event_time_after() with a CurrentTime in the old code.
- It would disallow a user requested change which is crazy.
- It would change desktops on you when a new window appeared but this is
generally not desirable.
event_source_time() is supposed to give the time which the user made things
happen. we leave it at 0 for user-input events right now which means stuff like
changing desktop doesn't save any timestamp at all. we should use the
timestamp from x for user-generated events.
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I managed to keep backwards compatibility without really cluttering
the code so here is the patch
http://bugzilla.icculus.org/show_bug.cgi?id=4874 too.
Please keep in mind that this is my first piece of code for openbox
and that I'm not a die hard openbox user (yet), not to tell the patch
was not exhaustively tested. Anyway I think it's pretty much in a good
shape but any criticism will be welcome.
Basically the patch add the following theme options for controlling
buttons in osd prompts:
%%%% colors
%
% for the text inside the button
osd.button.unpressed.text.color
osd.button.pressed.text.color
osd.button.focused.text.color
%
% for the line art around the button
% (if you don't wan't the box just make box.color = bg.color)
osd.button.pressed.box.color
osd.button.focused.box.color
%%%% textures
%
osd.button.unpressed.bg
osd.button.pressed.bg
osd.button.focused.bg
The buttons can be in three states:
unpressed: neither clicked nor selected
focused: selected but not clicked
pressed: clicked (and of course selected)
I discarded the previous distinction between press and pfocus as in
fact it was only a formal distinction, in that both appearances
mimicked each other in every sense. It think that it was just
inherited from the way titlebar buttons are managed so I decided to
simplify it a bit.
All the options default in a way that preserves backwards compatibility:
osd.button.unpressed.text.color -> osd.active.label.text.color
osd.button.pressed.text.color -> osd.active.label.text.color
osd.button.focused.text.color -> osd.active.label.text.color
osd.button.pressed.box.color -> window.active.button.pressed.image.color
osd.button.focused.box.color -> window.active.button.hover.image.color
osd.button.unpressed.bg -> window.active.button.unpressed.bg
osd.button.pressed.bg -> window.active.button.pressed.bg
osd.button.focused.bg -> window.active.button.hover.bg
Notice that a good deal of locs where added to theme.c but in
compensation prompt.c is pretty much simpler now because the
appearances and textures are created while loading the theme.
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