| Age | Commit message (Collapse) | Author |
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been removed from the source tree.
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changed teh calls to XSetInputFocus. Using the root window as the fallback when there is nothing to focus instead of the toolbar. Also, always using 'RevertToPointerRoot' instead of sometimes 'RevertToParent'
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save workspace names/count properly
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some focus changes. workspace contains a focused window instead of openbox class. this fixes a seg
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pointer gets cleanup up (call endMove) when a window is destroyed (pointer is then invalid)
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and if it is, end its move
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placing/mapping the window
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than i wanted to with the new/modified move grabs. now i drop any left-over extras when the move completes so they dont come in too late
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elements of decoration get placed on the window.
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and "endMove"
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can be placed on the screen, and what area they can fill when maximized
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converted slit to use a std::list instead of LinkedList
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when saving off all the rc values
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dithering
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release out the door.
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