From de307661b6ce96e61e20a123b00297dbc57d5d85 Mon Sep 17 00:00:00 2001 From: Derek Foreman Date: Wed, 19 Mar 2003 23:26:54 +0000 Subject: added depth reduction and startup for true color visuals 16bpp should now work --- render/color.h | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+) (limited to 'render/color.h') diff --git a/render/color.h b/render/color.h index 1e0cc57a..202817d3 100644 --- a/render/color.h +++ b/render/color.h @@ -2,6 +2,37 @@ #define __color_h #include +#include + +#ifdef HAVE_STDINT_H +# include +#else +# ifdef HAVE_SYS_TYPES_H +# include +# endif +#endif + + +#ifdef HAVE_STDINT_H +typedef uint32_t pixel32; +typedef uint16_t pixel16; +#else +typedef u_int32_t pixel32; +typedef u_int16_t pixel16; +#endif /* HAVE_STDINT_H */ + +#if (G_ENDIAN == G_BIG_ENDIAN) +#define default_red_shift 0 +#define default_green_shift 8 +#define default_blue_shift 16 +#define endian MSBFirst +#else +#define default_red_shift 16 +#define default_green_shift 8 +#define default_blue_shift 0 +#define endian LSBFirst +#endif /* G_ENDIAN == G_BIG_ENDIAN */ + typedef struct color_rgb { int r; @@ -15,5 +46,14 @@ void color_allocate_gc(color_rgb *in); color_rgb *color_parse(char *colorname); color_rgb *color_new(int r, int g, int b); void color_free(color_rgb *in); +void reduce_depth(pixel32 *data, XImage *im); + +extern int render_red_offset; +extern int render_green_offset; +extern int render_blue_offset; + +extern int render_red_shift; +extern int render_green_shift; +extern int render_blue_shift; #endif /* __color_h */ -- cgit v1.2.3