From 32ec1d1e86f6c2868c53ee824fb8842525c607a9 Mon Sep 17 00:00:00 2001 From: Derek Foreman Date: Mon, 17 Mar 2003 05:21:58 +0000 Subject: solids should now work with offsets --- render/render.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'render/render.c') diff --git a/render/render.c b/render/render.c index 12b373ce..481ef098 100644 --- a/render/render.c +++ b/render/render.c @@ -80,7 +80,7 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h) l->surface.data.planar.pixel_data = g_new(pixel32, w * h); if (l->surface.data.planar.grad == Background_Solid) - gradient_solid(l, w, h); + gradient_solid(l, x, y, w, h); else gradient_render(&l->surface, w, h); /*reduce depth here... -- cgit v1.2.3