From de307661b6ce96e61e20a123b00297dbc57d5d85 Mon Sep 17 00:00:00 2001 From: Derek Foreman Date: Wed, 19 Mar 2003 23:26:54 +0000 Subject: added depth reduction and startup for true color visuals 16bpp should now work --- render/render.c | 43 +++++++++++++++++++++++++++++++++++++------ 1 file changed, 37 insertions(+), 6 deletions(-) (limited to 'render/render.c') diff --git a/render/render.c b/render/render.c index 13257910..df0ed282 100644 --- a/render/render.c +++ b/render/render.c @@ -5,11 +5,14 @@ #include "gradient.h" #include "font.h" #include "mask.h" +#include "color.h" #include "../kernel/openbox.h" int render_depth; Visual *render_visual; Colormap render_colormap; +int render_red_offset = 0, render_green_offset = 0, render_blue_offset = 0; +int render_red_shift, render_green_shift, render_blue_shift; void render_startup(void) { @@ -52,18 +55,46 @@ void render_startup(void) } XFree(vinfo_return); } + truecolor_startup(); +} + +void truecolor_startup(void) +{ + unsigned long red_mask, green_mask, blue_mask; + XImage *timage = NULL; + + timage = XCreateImage(ob_display, render_visual, render_depth, + ZPixmap, 0, NULL, 1, 1, 32, 0); + g_assert(timage != NULL); + // find the offsets for each color in the visual's masks + red_mask = timage->red_mask; + green_mask = timage->green_mask; + blue_mask = timage->blue_mask; + + render_red_offset = 0; + render_green_offset = 0; + render_blue_offset = 0; + + while (! (red_mask & 1)) { render_red_offset++; red_mask >>= 1; } + while (! (green_mask & 1)) { render_green_offset++; green_mask >>= 1; } + while (! (blue_mask & 1)) { render_blue_offset++; blue_mask >>= 1; } + + render_red_shift = render_green_shift = render_blue_shift = 8; + while (red_mask) { red_mask >>= 1; render_red_shift--; } + while (green_mask) { green_mask >>= 1; render_green_shift--; } + while (blue_mask) { blue_mask >>= 1; render_blue_shift--; } + XFree(timage); } void x_paint(Window win, Appearance *l, int x, int y, int w, int h) { int i; - XImage *im; + XImage *im = NULL; Pixmap oldp; if (w <= 0 || h <= 0) return; g_assert(l->surface.type == Surface_Planar); -// printf("painting window %ld\n", win); oldp = l->pixmap; /* save to free after changing the visible pixmap */ l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth); @@ -83,16 +114,16 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h) gradient_solid(l, x, y, w, h); else gradient_render(&l->surface, w, h); -/*reduce depth here... - also, this is not the right place for this code, it's only here so +/*this is not the right place for this code, it's only here so text rendering shows up for now. */ if (l->surface.data.planar.grad != Background_Solid) { im = XCreateImage(ob_display, render_visual, render_depth, ZPixmap, 0, NULL, w, h, 32, 0); - g_assert(im != None); + g_assert(im != NULL); im->byte_order = endian; - im->data = l->surface.data.planar.pixel_data; + im->data = (unsigned char *)l->surface.data.planar.pixel_data; + reduce_depth(im->data, im); XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen), im, 0, 0, x, y, w, h); im->data = NULL; -- cgit v1.2.3