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| author | navewindre <boneyaard@gmail.com> | 2025-09-03 20:10:09 +0200 |
|---|---|---|
| committer | navewindre <boneyaard@gmail.com> | 2025-09-03 20:10:09 +0200 |
| commit | f8b92ce3aa08b1445c9f956d8166830946562d12 (patch) | |
| tree | 94e63a5aec9f8f52b577f56799e0c9201fd976a5 /assets/shaders/3d.vsh | |
a
Diffstat (limited to 'assets/shaders/3d.vsh')
| -rw-r--r-- | assets/shaders/3d.vsh | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/assets/shaders/3d.vsh b/assets/shaders/3d.vsh new file mode 100644 index 0000000..d248e41 --- /dev/null +++ b/assets/shaders/3d.vsh @@ -0,0 +1,22 @@ +#version 150 + +in vec3 in_pos; +in vec4 in_clr; +in vec2 in_texcoord; +in float in_sampler; + +uniform mat4 in_proj_matrix; +uniform vec4 g_screenratio; + +out vec4 g_color; +out vec2 g_texcoord; +flat out uint g_sampler; + +void main() { + vec4 pos = in_proj_matrix * vec4( in_pos, 1.0 ); + g_texcoord = in_texcoord; + g_sampler = uint(in_sampler * 255 + 0.5); + g_color = in_clr; + gl_Position = pos; +} + |
