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authoraura <nw@moneybot.cc>2026-03-03 16:16:06 +0100
committeraura <nw@moneybot.cc>2026-03-03 16:16:06 +0100
commite57cac01b0a4eb764185e8eca9396a25b83f34d3 (patch)
tree37847002df4bdb984903362e9fa1134038f92d0e /assets
parentb3a92fa1ffc565c2fc72b1a531cae09cbbc219bd (diff)
edge planes )))bsp-edges
Diffstat (limited to 'assets')
-rw-r--r--assets/maps/test2.hmap100
1 files changed, 95 insertions, 5 deletions
diff --git a/assets/maps/test2.hmap b/assets/maps/test2.hmap
index 69992df..de62787 100644
--- a/assets/maps/test2.hmap
+++ b/assets/maps/test2.hmap
@@ -1,23 +1,113 @@
DEF map {
- I32 wallcount = 1;
- I32 polycount = 0;
- I32 propcount = 1;
+ I32 wallcount = 2;
+ I32 polycount = 3;
+ I32 propcount = 2;
I32 spritecount = 0;
- VEC3 startpos = { 10, 10, 0 };
+ VEC3 startpos = { 146, 104, 15 };
F32 startang = -0.372549;
DEF props {
DEF 0 {
CLR clr = { 1, 1, 1, 1 };
+ STR tex[256] = "uvtest2.png";
+ }
+ DEF 1 {
+ CLR clr = { 1, 1, 1, 1 };
}
}
DEF walls {
DEF 0 {
VEC3 start = { 0, 0, -40 };
- VEC3 end = { 10, 0, 80 };
+ VEC3 end = { 545.75, 0, 80 };
+ I32 propid = 1;
+ }
+ DEF 1 {
+ VEC3 start = { 219, 408, -40 };
+ VEC3 end = { 219, 175, 80 };
I32 propid = 0;
}
}
DEF polygons {
+ DEF 0 {
+ I32 vertcount = 4;
+ I32 propid = 0;
+ I32 type = 0;
+ DEF vertices {
+ DEF 0 {
+ VEC3 pos = { 545, 467, -40 };
+ VEC2 uv = { 1, 0 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 1 {
+ VEC3 pos = { 0, 467, -40 };
+ VEC2 uv = { 0, 0 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 2 {
+ VEC3 pos = { 0, 1, -40 };
+ VEC2 uv = { 0, 1 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 3 {
+ VEC3 pos = { 545, 1, -40 };
+ VEC2 uv = { 1, 1 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ }
+ }
+ DEF 1 {
+ I32 vertcount = 4;
+ I32 propid = 0;
+ I32 type = 0;
+ DEF vertices {
+ DEF 0 {
+ VEC3 pos = { 477, 291, 0 };
+ VEC2 uv = { 1, 0 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 1 {
+ VEC3 pos = { 219, 291, 0 };
+ VEC2 uv = { 0, 0 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 2 {
+ VEC3 pos = { 219, 175, -40 };
+ VEC2 uv = { 0, 1 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 3 {
+ VEC3 pos = { 477, 175, -40.25 };
+ VEC2 uv = { 1, 1 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ }
+ }
+ DEF 2 {
+ I32 vertcount = 4;
+ I32 propid = 0;
+ I32 type = 0;
+ DEF vertices {
+ DEF 0 {
+ VEC3 pos = { 477, 408, -80 };
+ VEC2 uv = { 1, 0 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 1 {
+ VEC3 pos = { 219, 408, -80 };
+ VEC2 uv = { 0, 0 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 2 {
+ VEC3 pos = { 219, 291, 0 };
+ VEC2 uv = { 0, 1 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ DEF 3 {
+ VEC3 pos = { 477, 291, 0 };
+ VEC2 uv = { 1, 1 };
+ CLR clr = { 1, 1, 1, 1 };
+ }
+ }
+ }
}
DEF sprites {
}