summaryrefslogtreecommitdiff
path: root/src/game/physics/movement.cpp
diff options
context:
space:
mode:
authoraura <nw@moneybot.cc>2026-08-11 19:10:16 +0200
committeraura <nw@moneybot.cc>2026-08-11 19:10:16 +0200
commit17c07b5f884453130d8be3a6d91d730d80d4f8ae (patch)
tree6ec11e5e5f7f0be9ed899196c2897aa76a907de2 /src/game/physics/movement.cpp
parent1aa17de9188790f049c0edc4281597cb4e535627 (diff)
parent0a9d7ce6a0764a87766ebb23cc1ece4c26c8c678 (diff)
Merge remote-tracking branch 'origin/day'
Diffstat (limited to 'src/game/physics/movement.cpp')
-rw-r--r--src/game/physics/movement.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/physics/movement.cpp b/src/game/physics/movement.cpp
index 4cb669f..ac4ab02 100644
--- a/src/game/physics/movement.cpp
+++ b/src/game/physics/movement.cpp
@@ -6,14 +6,14 @@
#include "../../game/objlist.h"
GAME_MOVEMENT* gmove;
-CVAR* mv_gravity = var_new( "mv_gravity", 800.f );
-CVAR* mv_friction = var_new( "mv_friction", 4.f );
-CVAR* mv_accelerate = var_new( "mv_accelerate", 5.f );
-CVAR* mv_airaccelerate = var_new( "mv_airaccelerate", 12.f );
-CVAR* mv_wallboost = var_new( "mv_wallboost", 0 );
-CVAR* mv_maxspeed = var_new( "mv_maxspeed", 3500.f );
-CVAR* mv_stopspeed = var_new( "mv_stopspeed", 80.f );
-CVAR* mv_jump_impulse = var_new( "mv_jump_impulse", 301.993377f ); // csgo - sqrt(2 * 800 * 57 - jump height)
+CVAR* mv_gravity = var_new( "mv_gravity", "world gravity", 800.f );
+CVAR* mv_friction = var_new( "mv_friction", "ground friction", 4.f );
+CVAR* mv_accelerate = var_new( "mv_accelerate", "ground acceleration", 5.f );
+CVAR* mv_airaccelerate = var_new( "mv_airaccelerate", "air acceleration", 12.f );
+CVAR* mv_wallboost = var_new( "mv_wallboost", "preserve speed when clipping vel against wall", 0 );
+CVAR* mv_maxspeed = var_new( "mv_maxspeed", "max vel per axis", 3500.f );
+CVAR* mv_stopspeed = var_new( "mv_stopspeed", "min speed to calc ground friction", 80.f );
+CVAR* mv_jump_impulse = var_new( "mv_jump_impulse", "jump force", 301.993377f ); // csgo - sqrt(2 * 800 * 57 - jump height)
const U32 NON_JUMP_VELOCITY = 140.f;