diff options
| author | aura <nw@moneybot.cc> | 2026-07-27 11:55:57 +0200 |
|---|---|---|
| committer | aura <nw@moneybot.cc> | 2026-07-27 11:55:57 +0200 |
| commit | 372f23024163e0fab57a847ddda41f06857efd7e (patch) | |
| tree | ca57dd38a583387a7bbcc970b7d359731df0f4bf /src/game/physics/movement.cpp | |
| parent | 452e3619450ab9e7d22886445f61cc90272e4d60 (diff) | |
undo/redo props - WIP
Diffstat (limited to 'src/game/physics/movement.cpp')
| -rw-r--r-- | src/game/physics/movement.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/physics/movement.cpp b/src/game/physics/movement.cpp index 838c8a9..4cb669f 100644 --- a/src/game/physics/movement.cpp +++ b/src/game/physics/movement.cpp @@ -465,7 +465,6 @@ void gmove_step_move( VEC3 dest, BSP_TRACE* tr ) { up = tr->point; gmove_try_move( tr, &up, &upvel ); - VEC3 upnorm = tr->normal; // move back down onto the ground endpos = up; |
