diff options
| author | aura <nw@moneybot.cc> | 2026-02-25 08:58:39 +0100 |
|---|---|---|
| committer | aura <nw@moneybot.cc> | 2026-02-25 08:58:39 +0100 |
| commit | 3e5e15a4923c752be703d7afb1214d5e5a767fad (patch) | |
| tree | d76049a556bd0fff581a018408faa6bed23b74eb /src/game/physics/movement.h | |
| parent | 25da8e01a0499c273357cb2feb2825b53e86795b (diff) | |
finish wall collisions (clipvelocity), some utils
Diffstat (limited to 'src/game/physics/movement.h')
| -rw-r--r-- | src/game/physics/movement.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/game/physics/movement.h b/src/game/physics/movement.h index e69de29..7c78d79 100644 --- a/src/game/physics/movement.h +++ b/src/game/physics/movement.h @@ -0,0 +1,16 @@ +#pragma once + +#include "../player.h" + +struct GAME_MOVEMENT { + PLAYER* pl; + PLAYER_INPUT* input; + GAME_DATA* game; +}; + +extern void gmove_init( GAME_DATA* game ); +extern void gmove_set_player( PLAYER* player ); +extern void gmove_tick(); +extern void gmove_process_move(); + +extern GAME_MOVEMENT* gmove; |
