diff options
| author | aura <nw@moneybot.cc> | 2026-03-10 01:35:50 +0100 |
|---|---|---|
| committer | aura <nw@moneybot.cc> | 2026-03-10 01:35:50 +0100 |
| commit | 8329d42d3e592f4cd42cdfa586e2325ddc76c898 (patch) | |
| tree | dec7e2a733bfc6b6384936c1f3ed067a42b59bb9 /src/game/vars.cpp | |
| parent | 8ae8c85e9d3806cdb726e07f37e1b49484c5c48e (diff) | |
perf profiler, simplify 2d render, string struct, many small things
Diffstat (limited to 'src/game/vars.cpp')
| -rw-r--r-- | src/game/vars.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/vars.cpp b/src/game/vars.cpp index 3d1eaf4..4d48125 100644 --- a/src/game/vars.cpp +++ b/src/game/vars.cpp @@ -107,14 +107,14 @@ I32 var_call( CVAR *cmdvar, const char *cmdline ) { F32 var_getf( CVAR *var ) { switch( var->type ) { case CVAR_TYPE_FLOAT: return var->fl_v; - case CVAR_TYPE_INT: return (F32)var->fl_v; + case CVAR_TYPE_INT: return (F32)var->i_v; default: return 0.f; } } I32 var_geti( CVAR *var ) { switch( var->type ) { - case CVAR_TYPE_INT: return var->fl_v; + case CVAR_TYPE_INT: return var->i_v; case CVAR_TYPE_FLOAT: return (I32)var->fl_v; default: return 0; } |
