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| author | navewindre <boneyaard@gmail.com> | 2025-09-03 20:10:09 +0200 |
|---|---|---|
| committer | navewindre <boneyaard@gmail.com> | 2025-09-03 20:10:09 +0200 |
| commit | f8b92ce3aa08b1445c9f956d8166830946562d12 (patch) | |
| tree | 94e63a5aec9f8f52b577f56799e0c9201fd976a5 /src/game/world/draw.h | |
a
Diffstat (limited to 'src/game/world/draw.h')
| -rw-r--r-- | src/game/world/draw.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/game/world/draw.h b/src/game/world/draw.h new file mode 100644 index 0000000..6297a5e --- /dev/null +++ b/src/game/world/draw.h @@ -0,0 +1,19 @@ +#pragma once + +#include "../../util/vector.h" + +extern VEC2 world_project_pos( struct GAME_DATA* game, VEC3 pos ); + +extern void world_draw_walls( struct GAME_DATA* game, struct WORLD* world ); +extern void world_draw_sprites( struct GAME_DATA* game, struct WORLD* world ); +extern void world_draw_polygons( struct GAME_DATA* game, struct WORLD* world ); +extern void world_draw( struct GAME_DATA* game, struct WORLD* world, VEC2 window, VEC2 winsize ); +extern VEC2 world_draw_project_point( + VEC3 vertex_pos, + VEC3 player_pos, + F32 player_angle_deg, + F32 fov_deg, + VEC2 window, + VEC2 winsize, + U8* in_view = 0 +); |
