diff options
Diffstat (limited to 'assets/shaders/2d.vsh')
| -rw-r--r-- | assets/shaders/2d.vsh | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/assets/shaders/2d.vsh b/assets/shaders/2d.vsh new file mode 100644 index 0000000..7701087 --- /dev/null +++ b/assets/shaders/2d.vsh @@ -0,0 +1,23 @@ +#version 150 + +in vec2 in_pos; +in vec2 in_texcoord; +in vec4 in_col; + +out vec2 g_texcoord; +out vec4 g_color; + +uniform vec4 g_screenratio; + +void main() { + vec2 halfscreen = vec2( 1.0 / g_screenratio[0], 1.0 / g_screenratio[1] ); + + vec4 pos = vec4( in_pos.x, in_pos.y, 1, 1 ); + pos[0] -= halfscreen[0]; + pos[1] -= halfscreen[1]; + pos[1] *= -1.0; + + gl_Position = ( pos ) * g_screenratio; + g_texcoord = in_texcoord; + g_color = in_col; +} |
