diff options
Diffstat (limited to 'assets/shaders/3d.fsh')
| -rw-r--r-- | assets/shaders/3d.fsh | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/assets/shaders/3d.fsh b/assets/shaders/3d.fsh new file mode 100644 index 0000000..ee1208c --- /dev/null +++ b/assets/shaders/3d.fsh @@ -0,0 +1,18 @@ +#version 150 + +uniform sampler2D g_samplers[255]; + +const uint SAMPLER_ID_NONE = 255u; + +in vec2 g_texcoord; +in vec4 g_color; +flat in uint g_sampler; + +void main() { + vec4 color = g_color; + if( g_sampler != SAMPLER_ID_NONE ) { + color = texture2D( g_samplers[int(g_sampler)], g_texcoord ); + color *= g_color; + } + gl_FragColor = color; +} |
